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8 Commits

Author SHA1 Message Date
HuYingzhuo(hugo/hyzboy)
ae88a65315 added newly CreateMaterialInstance that include MIData 2023-10-11 19:14:24 +08:00
HuYingzhuo(hugo/hyzboy)
77b0266cdc Used SceneAppFramework instead of CameraAppFramework in RayPicking.cpp 2023-10-11 19:06:18 +08:00
HuYingzhuo(hugo/hyzboy)
c99934fdf9 added RenderResource::LoadMaterial functions, it can't easy CreateMaterial from file. 2023-10-11 19:02:17 +08:00
HuYingzhuo(hugo/hyzboy)
6f58475abd added SceneAppFramework, global_descriptor.Bind used auto-mode. 2023-10-11 18:49:29 +08:00
HuYingzhuo(hugo/hyzboy)
8a5711154f finished StdMaterialLoader, test all examples ok. 2023-10-10 14:49:33 +08:00
HuYingzhuo(hugo/hyzboy)
4ef37a430e move Material2DCreateConfig/Material3DCreateConfig 2023-10-07 20:59:44 +08:00
HuYingzhuo(hugo/hyzboy)
19df201ab5 Added ShaderStage macro in ShaderGen 2023-10-07 16:14:34 +08:00
hyzboy
10d4f2f04a
fixed RayPicking.cpp, it can RUN ok! 2023-10-05 00:50:31 +08:00
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