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9acfa5edd0
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added RayPicking example
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2022-02-10 18:56:00 +08:00 |
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5712efd7a5
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Renamed to SortedSets instead of Sets.
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2022-02-08 11:12:17 +08:00 |
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fc219fb8b4
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added VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME support
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2022-01-24 19:48:54 +08:00 |
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074cb9cc19
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used newly ENUM_CLASS_RANGE_ERROR_RETURN_NULLPTR
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2022-01-10 20:29:55 +08:00 |
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d902774d46
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update BufferImageCopy2D that it can supported cubemap now
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2022-01-07 21:15:44 +08:00 |
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5d608624c0
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fixed mipmaps autogen at Cubemap
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2022-01-07 19:39:39 +08:00 |
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1d499ffd5b
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added Cubemap support,but only test non-mipmaps texture.
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2022-01-07 16:55:39 +08:00 |
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3bdf9bbb77
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Create a copy for PipelineData while CreatePipeline
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2022-01-07 16:26:40 +08:00 |
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ec7194ee13
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used vab source from MaterialInstance instead of Pipeline.
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2022-01-07 16:25:13 +08:00 |
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be668ea2ec
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deleted GetVAB function of VKPipeline
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2022-01-07 16:23:27 +08:00 |
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3bd165fbe5
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optimized params of GPUDevice::CommitTexture2DMipmaps
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2022-01-07 12:14:43 +08:00 |
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b064a4de5f
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deleted not needed params at GPUDevice::CommitTexture2D that they are width and height.
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2022-01-07 12:05:52 +08:00 |
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a28d857b96
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added safe check codes.
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2022-01-07 11:57:34 +08:00 |
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f70c2d8f51
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added clear codes and comment.
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2022-01-07 11:57:13 +08:00 |
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e5ec4c594d
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optimized codes of VkImageView.
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2022-01-07 11:56:32 +08:00 |
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967f03992f
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added cube/cube array support at VKImageView.cpp
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2022-01-05 18:20:48 +08:00 |
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556f3a08a2
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add VKDeviceTextureCube.cpp
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2022-01-05 18:18:43 +08:00 |
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f82c8eeb50
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moved path
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2022-01-05 16:07:32 +08:00 |
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cd44800254
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splited VKDeviceTexture2D.cpp to 4 files.
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2022-01-05 16:02:07 +08:00 |
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7c575e6e37
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optimized codes of Texture Loader
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2022-01-05 11:26:24 +08:00 |
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ebffc78fae
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optimized CheckMemoryType function.
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2021-12-24 17:07:42 +08:00 |
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4602b9fb1f
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debug output vulkan 1.1/1.2 features.
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2021-12-17 12:00:08 +08:00 |
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4134815106
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updated VKinstance codes.
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2021-12-17 11:32:25 +08:00 |
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ecbfc38d0c
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splited and Created VKDeviceSampler.cpp
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2021-12-16 21:02:05 +08:00 |
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fb15e1bf5e
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splited and created VKDeviceMemory.cpp
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2021-12-16 20:59:16 +08:00 |
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d4e3149af2
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supported PhysicalDevice features2/properties2.
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2021-12-16 18:26:02 +08:00 |
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51ac3e73c8
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Priority initialization vk 1.2 followed by 1.1 and finally 1.0
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2021-12-16 17:43:28 +08:00 |
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c9b50e35c7
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append codes that they can output queue family properties of physical device.
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2021-12-16 17:27:33 +08:00 |
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4a24a05360
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improved codes of CreateSwapchain
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2021-12-15 20:52:52 +08:00 |
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ee9be8a4a2
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improved Swapchain&SwapchainRenderTarget
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2021-12-15 20:46:33 +08:00 |
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14b9369739
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renamed to CreateSwapchainRenderTarget from CreateSwapchainRT
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2021-12-15 19:59:28 +08:00 |
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87293f778c
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newly RenderTarget&SwapchainRenderTarget class
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2021-12-15 19:57:35 +08:00 |
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96dc95276b
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newly GPUQueue class and VKDevice::CreateQueue function.
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2021-12-15 19:56:44 +08:00 |
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57c10fdcba
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improved CreateSwapchain function that it should not use surface caps data.
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2021-12-15 19:55:50 +08:00 |
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d98acda22e
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splited DeviceAttribute::Refresh function.
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2021-12-15 19:54:07 +08:00 |
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75e25d16c7
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renamed to Image2DRegion from ImageRegion
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2021-12-15 17:35:23 +08:00 |
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156f6e98a8
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add IsSupportMDI() & GetMaxMDICount functions.
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2021-12-15 17:35:13 +08:00 |
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4c4d81c116
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deleted miplevel param at CommitTexture2D&ChangeTexture2D functions.
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2021-12-15 16:01:47 +08:00 |
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fc8e794eb8
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optimized codes of VKDeviceTexture.cpp
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2021-12-15 15:22:45 +08:00 |
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bd8486da25
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codes layout
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2021-12-15 14:24:35 +08:00 |
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80bacd2b44
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improved TextureLoader and VKTexture2DLoader
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2021-12-14 16:32:03 +08:00 |
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3d9c229a20
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renamed VKTexture2DLoader.cpp from VKTextureLoader.cpp
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2021-12-14 15:38:10 +08:00 |
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b95bc28f72
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function renamed from CreateTextureFromFile to CreateTexture2DFromFile
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2021-12-14 15:34:21 +08:00 |
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b2b625ef92
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improved GenerateMipmaps function.
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2021-12-14 11:08:33 +08:00 |
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9d0ae0a071
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newly Loader code of Texture
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2021-12-13 21:03:41 +08:00 |
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3c79a01a70
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pipeline and renderpass used auto release.
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2021-11-30 19:33:01 +08:00 |
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8e3f60b120
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layouted codes.
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2021-11-30 15:25:34 +08:00 |
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e7ad21c82e
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used VABConfigInfo at CreateMaterialInstance of TextRenderable
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2021-11-30 15:01:55 +08:00 |
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f55186a9c8
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将顶点输入流最终格式绑定放在MaterialInstance中,并改动相关类。
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2021-11-29 20:12:10 +08:00 |
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424b4b8a6f
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moved VertexAttributeBinding to CMSceneGraph
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2021-11-29 17:31:15 +08:00 |
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