623 Commits

Author SHA1 Message Date
3937206fcb upgraded DescriptorBinding 2023-03-27 10:22:55 +08:00
6c3e674d23 used DescriptorBinding in Global Binding 2023-03-25 23:12:08 +08:00
8e52595123 standalone RenderList2D 2023-03-24 22:14:43 +08:00
5d9aab7dda used RenderablePrimitiveCreater and ZeroToOne coordinate system at third_triangle.cpp 2023-03-22 19:41:06 +08:00
cde2d9f86b used AutoDelete<MaterialCreateInfo> instead of delete operator. 2023-03-22 19:39:53 +08:00
9fd13680d1 used RenderablePrimitiveCreater in second_triangle.cpp 2023-03-22 18:15:45 +08:00
8af96ed4a5 added a test that it's zero2one coordinate system at second_triangle.cpp 2023-03-22 17:56:36 +08:00
57b480754c renamed name of example project 2023-03-22 16:09:11 +08:00
ac42dcdb26 finished auto bound GlobalDescriptor 2023-03-22 15:58:59 +08:00
e1c3b95de7
next work: support 3-way coordinate system in VertexColor2D material. 2023-03-22 02:41:19 +08:00
44620abc21 added SetGlobal/GetGlobal/Free at RenderResource 2023-03-21 21:37:03 +08:00
8bf1ad2a46 added a standard material that it's VertexColor2DNDC. 2023-03-21 21:01:16 +08:00
d26cae0086 removed shadergen namespace 2023-03-21 18:05:48 +08:00
0dae30fa06 updated first_triangle.cpp 2023-03-21 14:37:51 +08:00
694add27ae first tested ok that AutoMaterial in first_triangle example. 2023-03-21 14:17:33 +08:00
facdec5556 1.removed VertexShaderModule
2.added VertexInput at MaterialData
3.newly CreateShaderModule/CreateMaterial functions at GPUDevice/RenderResource class.
2023-03-19 19:41:21 +08:00
9872f74160 used short funcname. 2023-03-18 17:58:57 +08:00
99939bd83d optimized CreatePipeline of RenderPass class 2023-02-23 14:43:57 +08:00
844636a46b optimized first_triangle based on RenderablePrimitiveCreater class. 2023-02-23 13:49:18 +08:00
a6b71a449e optimized name of values. 2023-02-23 13:25:05 +08:00
af4b9cd6d4 renamed to DescriptorSetType instead of DescriptorSetsType 2023-02-22 21:53:51 +08:00
f990539633 supported half_float and 8bit unorm format at first_triangle example. 2023-02-21 18:35:08 +08:00
2fb443bcb4 updated codes to support newly CM??? modules. 2023-02-19 19:28:47 +08:00
251d851f65 upgraded codes based on newly CM... library. 2023-02-13 11:48:53 +08:00
8fc83ba9b3 added PipelineCacheCreateInfo struct. 2022-10-28 17:57:09 +08:00
f8646ca880 renamed Semaphore instead of GPUSemaphore,
renamed Queue instead of GPUQueue
2022-10-14 19:40:16 +08:00
fc2c8021ba renamed Fence instead of GPUFence 2022-10-14 19:27:29 +08:00
b980457ba2 renamed DeviceBuffer/DeviceMemory instead of GPUBuffer/GPUMemory, 2022-10-14 17:52:35 +08:00
2e6a8e794f renamed to BaseColor instead Color in VAN. 2022-10-12 16:30:15 +08:00
cd2f278e84 renamed to VertexInputLayout instead of VertexAttributeBinding 2022-10-11 19:16:06 +08:00
bb3b06f168 added Debug log. 2022-09-29 18:29:21 +08:00
cc02b719e6 improved codes of Debug 2022-09-27 19:41:28 +08:00
d98df3ee9c added DebugUtils/DebugMaker test 2022-09-26 16:11:42 +08:00
12760ab5c5 added VKDebugUtils.h/.cpp 2022-09-26 12:14:52 +08:00
f70be8e42c moved to inline_geometry namespace they are CreateRenderable....functions. 2022-06-24 21:36:24 +08:00
e381c3efeb renamed to render_obj from render_instance 2022-06-24 21:17:28 +08:00
d8d8d97abd renamed to Renderable from RenderableInstance, renamed to PrimitiveCreater from RenderableCreater 2022-06-24 21:06:38 +08:00
43c60c16e2 upgrade many value name. 2022-06-24 18:00:22 +08:00
0fca6b8fc4 renamed to Primitive from Renderable 2022-06-24 17:51:05 +08:00
1e0e74da2f added InstanceTriangle example and few support. 2022-06-24 16:28:22 +08:00
ea93dfcc86 added third_triangle example 2022-06-24 16:27:43 +08:00
80b89b3d21 upgraded example folder at VisualStudio project. 2022-06-24 12:45:04 +08:00
c231637613 used RangeCheck instead of many if 2022-06-24 11:42:20 +08:00
6ac722bbba renamed to second_triangle.cpp instead of two_triangle.cpp 2022-06-22 12:05:46 +08:00
2a28872309 renamed to FullScreenTriangle instead of FullScreenRect. 2022-06-21 13:36:30 +08:00
1a18fdd77c added FullScreenRect example. 2022-06-20 21:40:28 +08:00
3fbbdb8204 added few codes, but they can't run. 2022-06-18 18:47:08 +08:00
394bd4bc8d
Improved TextRender supports character limit customization. 2022-05-13 10:57:05 +08:00
b0f4adde3c
rename to DeferredRender.cpp instead of DeferredRenderMultiCmdBuffer.cpp
Signed-off-by: HuYingzhuo(hugo/hyzboy) <hyzboy@outlook.com>
2022-05-13 10:01:47 +08:00
ef7068be08 Merge branch 'devel_23_instance' of https://github.com/hyzboy/ULRE into devel_23_instance 2022-03-31 23:36:54 +08:00