|
3a378be660
|
removed sd_list for MaterialDescriptorSets
|
2023-03-19 20:41:12 +08:00 |
|
|
aed56a35e0
|
use GetSPVData/GetSPVSize instead of GetCode/GetCodeSize
|
2023-03-19 20:23:54 +08:00 |
|
|
09277924f1
|
comment sd_list_by_set_type array and GetDescriptorList function at MaterialDescriptorSets
|
2023-03-19 20:18:56 +08:00 |
|
|
facdec5556
|
1.removed VertexShaderModule
2.added VertexInput at MaterialData
3.newly CreateShaderModule/CreateMaterial functions at GPUDevice/RenderResource class.
|
2023-03-19 19:41:21 +08:00 |
|
|
529d6b7939
|
used newly ShaderAttributeArray
|
2023-03-17 21:06:05 +08:00 |
|
|
165f9d2a5f
|
rename and layout.
|
2023-03-17 16:21:12 +08:00 |
|
|
4de8139936
|
reanmed to ShaderAttribute instead of ShaderStage
|
2023-03-17 16:06:11 +08:00 |
|
|
ba65d1abf2
|
renamed to PerMaterial instead of PerMaterialInstance
|
2023-03-04 18:21:03 +08:00 |
|
|
b4dccf7814
|
use standalone DescriptorSetType,ShaderDescriptor,ShaderStage
|
2023-03-02 20:19:25 +08:00 |
|
|
0abe38de98
|
LoadMaterial use ConstBufferReader
|
2023-02-23 19:01:01 +08:00 |
|
|
a6b71a449e
|
optimized name of values.
|
2023-02-23 13:25:05 +08:00 |
|
|
cce2cab12c
|
renamed to PerMaterialInstance instead of PerMaterial
|
2023-02-23 12:31:42 +08:00 |
|
|
af4b9cd6d4
|
renamed to DescriptorSetType instead of DescriptorSetsType
|
2023-02-22 21:53:51 +08:00 |
|
|
b35ef27610
|
upgraded to newly DescriptorSetType
|
2023-02-22 21:50:18 +08:00 |
|
|
bb3b06f168
|
added Debug log.
|
2022-09-29 18:29:21 +08:00 |
|
|
0fca6b8fc4
|
renamed to Primitive from Renderable
|
2022-06-24 17:51:05 +08:00 |
|
|
7ba2d0cf6f
|
renamed type DescriptorSetType to DescriptorSetsType
|
2021-09-27 21:20:22 +08:00 |
|
|
9c487ae592
|
improved descriptorSets log output.
|
2021-09-27 20:56:50 +08:00 |
|
|
99bfd4d257
|
splited DescriptorSetLayoutCreater.
|
2021-09-14 20:31:15 +08:00 |
|
|
e259b76653
|
new MaterialDescriptorSets
|
2021-09-13 20:39:25 +08:00 |
|
|
ba6367556b
|
(WIP)support newly material file,can't use.
|
2021-09-09 18:20:17 +08:00 |
|
|
b86742109b
|
add mtl_name value in Material class,It's name of material.
|
2021-05-10 15:19:16 +08:00 |
|
|
6a678287d0
|
将VulkanRender代码移到SceneGraph中
|
2020-11-26 18:04:57 +08:00 |
|