84 Commits

Author SHA1 Message Date
7967150722 upgraded codes and then it can run. 2023-07-28 20:17:46 +08:00
1668a0c973 added InitLogger at VulkanAppFramework::Init 2023-06-01 14:46:21 +08:00
5521c53c94 to supported new version of GLSLCompiler.dll 2023-05-31 17:18:14 +08:00
35844d52bc finished Std2DMaterial and new VertexColor2D, and fixed first_triangle,second_triangle,third_triangle samples. 2023-05-16 15:21:32 +08:00
71c543413a fix include 2023-05-11 21:17:06 +08:00
8e64816af8 Merge branch 'new_RenderList' of https://github.com/hyzboy/ULRE into new_RenderList 2023-05-08 18:19:15 +08:00
c8cbf020eb updated examples that are first_triangle.cpp and second_triangle.cpp 2023-05-08 09:50:45 +08:00
9535a4486e
removed old RenderList 2023-05-07 01:07:26 +08:00
abfc84feff fixed RenderList2D and third_triangle example. 2023-05-06 19:30:08 +08:00
c232feb40a temporary to disable the RenderList and RenderNode 2023-04-28 11:10:50 +08:00
f280068d50 renamed to InlineDescriptor instead of GlobalDescriptor 2023-03-29 17:27:05 +08:00
3937206fcb upgraded DescriptorBinding 2023-03-27 10:22:55 +08:00
6c3e674d23 used DescriptorBinding in Global Binding 2023-03-25 23:12:08 +08:00
0457d28577 fixed lost of #include 2023-03-25 15:47:08 +08:00
ac42dcdb26 finished auto bound GlobalDescriptor 2023-03-22 15:58:59 +08:00
ee061e4a1a
Bind ViewportInfo to Global in VulkanAppFramework 2023-03-22 02:40:26 +08:00
d26cae0086 removed shadergen namespace 2023-03-21 18:05:48 +08:00
694add27ae first tested ok that AutoMaterial in first_triangle example. 2023-03-21 14:17:33 +08:00
84d0dc99c8 moved codes of about camera to CameraAppFramework. 2023-03-02 20:33:44 +08:00
b4dccf7814 use standalone DescriptorSetType,ShaderDescriptor,ShaderStage 2023-03-02 20:19:25 +08:00
af4b9cd6d4 renamed to DescriptorSetType instead of DescriptorSetsType 2023-02-22 21:53:51 +08:00
f990539633 supported half_float and 8bit unorm format at first_triangle example. 2023-02-21 18:35:08 +08:00
2fb443bcb4 updated codes to support newly CM??? modules. 2023-02-19 19:28:47 +08:00
b8a83a25eb use VKDescriptorSet instead of VKDescriptorSets 2023-02-13 11:50:55 +08:00
b980457ba2 renamed DeviceBuffer/DeviceMemory instead of GPUBuffer/GPUMemory, 2022-10-14 17:52:35 +08:00
d8d8d97abd renamed to Renderable from RenderableInstance, renamed to PrimitiveCreater from RenderableCreater 2022-06-24 21:06:38 +08:00
0fca6b8fc4 renamed to Primitive from Renderable 2022-06-24 17:51:05 +08:00
1e0e74da2f added InstanceTriangle example and few support. 2022-06-24 16:28:22 +08:00
057a6e2bd0 updated CameraControl's codes. 2022-03-11 19:13:20 +08:00
5b5ec1df7a added GPUDevice::WaitIdle function. 2022-03-11 18:27:04 +08:00
3c449df4ca deleted hgl_cpy(T *,T *) function. 2022-03-11 17:58:53 +08:00
057e18640c used Color4f instead of r,g,b,a at CommandBuffer::SetClearColor 2022-03-11 17:43:07 +08:00
07092da047 used newly GetColor3f/4f 2022-03-11 17:38:21 +08:00
885cd735cd optimized VulkanAppFramework and many examples that I moved Camera to VulkanApplicationFrame from CameraAppFramework 2022-03-09 20:55:09 +08:00
5e4b154bf4 updated codes of camera 2022-03-09 18:40:31 +08:00
9acfa5edd0 added RayPicking example 2022-02-10 18:56:00 +08:00
31af8cc92b deleteed OnWheel at CameraAppFramework 2022-01-27 10:48:20 +08:00
e4ddd8e062 used camera_control->SetTarget 2022-01-26 11:20:49 +08:00
850602d74c use newly FirstPersonCameraControl 2022-01-26 11:00:47 +08:00
5d368a689d new FPCameraControl/LookAtCameraControl 2022-01-24 22:31:46 +08:00
b2e52cb9fe supported newly trans for input event. 2022-01-24 19:36:54 +08:00
1d81121d30 used Vector3f instead Vector4f because noramlized(Vector3f) != normalized(Vector4f) 2022-01-18 12:10:02 +08:00
1207cb442a used newly BindCameraUBO 2022-01-10 20:31:04 +08:00
bd8486da25 codes layout 2021-12-15 14:24:35 +08:00
af72c68ebe used VBO instead of VAB 2021-11-29 15:58:48 +08:00
91460aba5a updated to GLM...but only ortho matrix is OK. 2021-09-24 20:49:20 +08:00
d3afabc170 merged GetUBO/GetUBODynamic and GetSSBO/GetSSBODynamic at MaterialDescriptorSets 2021-09-22 18:08:46 +08:00
2753f95999 moved CreatePipeline functions to RenderPass class. 2021-09-22 17:15:17 +08:00
72351af025 fixed a bug that MaterialParameters didn't support dynamic UBO/SSBO. 2021-09-15 19:17:56 +08:00
903f9081eb renamed VAF to VF, FMT to PF 2021-06-24 19:25:43 +08:00