4a4326826e
preparing LoadMaterialFromJson(....)
2025-05-16 01:57:29 +08:00
aed57437f9
List模板改名为ArrayList
2025-04-23 00:27:43 +08:00
93e38fc14f
created ULRE.Work contains WorkObject/WorkManager
2025-01-28 20:48:43 +08:00
053e579071
refactor WorkObject/WorkManager
2025-01-26 09:46:59 +08:00
487d3c4978
added WorkObject.h
2025-01-24 13:23:57 +08:00
0c669807d7
[WIP]preparing fix DrawText.cpp
2024-07-26 03:27:32 +08:00
150b27c6e6
updated Billboard,and added FixedSize billboard
2024-06-16 23:49:23 +08:00
f1f0843bee
[WIP] Billboard(the 2d way)
...
Two Modes:
1.fixed billboard size,the size in UBO
2.dynamic billboard size,the size in VAB
two modes to use GeometryShader, convert point/line data to quad data.
2024-06-13 13:56:48 +08:00
6c7f9ea9d1
perpare it for VertexColor3D material.
2023-09-27 20:31:46 +08:00
253d113375
adjusted path of examples.
2023-09-27 11:36:39 +08:00