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hyzboy/ULRE
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2,060 Commits 24 Branches 0 Tags
Commit Graph

13 Commits

Author SHA1 Message Date
hyzboy
e5a46f3ee8 Added "RenderFramework *" in GraphModule and IRenderTarget 2025-02-05 22:44:58 +08:00
hyzboy
74a5847bbc refactored RenderTarget 2025-01-26 23:22:25 +08:00
hyzboy
768ebde879 optimized SwapchainModule::BeginFrame/EndFrame 2025-01-26 12:13:51 +08:00
hyzboy
022cc4a2f3 removed BeginFrame/EndFrame/Run/RunFrame of RenderFramework 2025-01-25 23:12:31 +08:00
hyzboy
906aba2459 use shorter name of manager/modules.... 2025-01-25 22:31:48 +08:00
hyzboy
b47b096039 optimized image_count of Swapchain 2025-01-25 21:17:00 +08:00
hyzboy
2e53b48fff [BIG MILESTONE] render framework first test ok! can draw! 2025-01-25 17:17:55 +08:00
hyzboy
6141dbf4d5 removed RenderFramework::device_render_pass 2025-01-25 01:42:50 +08:00
hyzboy
487d3c4978 added WorkObject.h 2025-01-24 13:23:57 +08:00
hyzboy
10fbcfef14 RenderFramework::RunFrame/Run 2025-01-19 19:42:38 +08:00
hyzboy
014d783e73 [WIP,can't RUN] recreated TextureManager/RenderTargetManager/SwapchainModule 2025-01-19 18:13:06 +08:00
hyzboy
ff8222c256 moved device_render_pass to RenderFramework from GPUDevice. 2025-01-18 20:28:14 +08:00
hyzboy
911afc06f6 preparing newly GraphModule/RenderModule/RenderPassManager/RenderFramework 2025-01-16 02:10:03 +08:00
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