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846 Commits 24 Branches 0 Tags
Commit Graph

15 Commits

Author SHA1 Message Date
hyzboy
5427d10e8d support String 2020-09-05 17:54:21 +08:00
hyzboy
b4ca17e44b support new VertexAttribType instead spirv_cross::SPIRType::BaseType 2020-08-25 18:12:42 +08:00
hyzboy
54e5531fc4 support .shader file(version 1) 2020-08-23 19:43:50 +08:00
hyzboy
8cc35599ad convert file codes to UTF8-BOM 2020-07-29 01:00:25 +08:00
hyzboy
bd811a009c add BaseType in vulkan namespace 2020-07-28 16:33:26 +08:00
hyzboy
2c0164d952 add stride attribute in ShaderStage struct 2020-07-20 19:18:07 +08:00
hyzboy
7eedffe8ed Codes layout 2020-07-20 17:31:33 +08:00
hyzboy
9999ff26c8 add "binding" in "struct ShaderStage" 2020-07-16 17:01:33 +08:00
hyzboy
b4dcd029f9 在ShaderStage结构中保存原始的数据基本类型与成份数量 2020-07-11 16:49:17 +08:00
hyzboy
967c66569b to advance ShaderResource/VKBuffer 2020-07-09 20:37:34 +08:00
hyzboy
e6aeff6b65 support "u8char" type 2020-07-07 19:16:23 +08:00
hyzboy
532a8e3b56 update support VkVulkanSDK 1.2.141 2020-06-11 18:25:08 +08:00
hyzboy
d94e6dee6c use ShaderResource instead ShaderParse 2020-06-09 19:40:08 +08:00
hyzboy
ca44bf2cf7 first version of ShaderResource 2020-06-08 19:12:29 +08:00
hyzboy
98cb564aa5 add ShaderResource.cpp/.h 2020-06-06 19:45:38 +08:00
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