31 Commits

Author SHA1 Message Date
7031270476 VKRenderable and CommandBufferRender supported newly VertexInputLayout 2023-05-04 19:11:18 +08:00
af4b9cd6d4 renamed to DescriptorSetType instead of DescriptorSetsType 2023-02-22 21:53:51 +08:00
251d851f65 upgraded codes based on newly CM... library. 2023-02-13 11:48:53 +08:00
b980457ba2 renamed DeviceBuffer/DeviceMemory instead of GPUBuffer/GPUMemory, 2022-10-14 17:52:35 +08:00
cd2f278e84 renamed to VertexInputLayout instead of VertexAttributeBinding 2022-10-11 19:16:06 +08:00
0a9d2af2d2 used 4 values instead of arrays; 2022-06-30 18:34:03 +08:00
e03aaf7fce updated submodules. 2022-06-25 22:15:25 +08:00
e381c3efeb renamed to render_obj from render_instance 2022-06-24 21:17:28 +08:00
d8d8d97abd renamed to Renderable from RenderableInstance, renamed to PrimitiveCreater from RenderableCreater 2022-06-24 21:06:38 +08:00
43c60c16e2 upgrade many value name. 2022-06-24 18:00:22 +08:00
0fca6b8fc4 renamed to Primitive from Renderable 2022-06-24 17:51:05 +08:00
3e81d05c81 fixed a example that is SceneTree, and then should support instance. 2022-03-28 16:10:24 +08:00
d17dc3125a change RoundBox example 2022-02-24 21:06:20 +08:00
4df264bae7 added RoundBox example. 2022-02-24 20:21:14 +08:00
1fc1db4376 renamed values' name 2022-02-22 20:53:39 +08:00
926802619f refresh 2dVector/line example. 2021-12-01 15:17:30 +08:00
e7ad21c82e used VABConfigInfo at CreateMaterialInstance of TextRenderable 2021-11-30 15:01:55 +08:00
af72c68ebe used VBO instead of VAB 2021-11-29 15:58:48 +08:00
903f9081eb renamed VAF to VF, FMT to PF 2021-06-24 19:25:43 +08:00
bc8848afa6 renamed MaterialInstance to MaterialParameters. 2021-06-16 10:41:04 +08:00
b409f1663e rename "ubo_camera_matrix" to "ubo_camera_info" 2021-05-13 17:34:40 +08:00
1696c27cbb use CameraInfo instead of CameraMatrix 2021-05-08 18:14:44 +08:00
ee35354d43 renamed the name from "WorldMatrix" to "CameraMatrix" 2021-01-25 12:03:17 +08:00
0ecd947f8a add gui examples. 2020-10-26 21:51:51 +08:00
b4c385c40c set ColorAttachments at GPUDevice::CreatePipeline 2020-10-26 16:08:42 +08:00
c8955b6f35 remove vulkan namespace 2020-10-21 12:47:06 +08:00
a20afeba9e a lot of rename 2020-10-21 12:09:15 +08:00
5972d075b3 update examples codes. 2020-10-19 22:26:42 +08:00
1e0676c6c7 to improve create program, that are RenderPass and Framebuffer 2020-10-15 22:13:15 +08:00
94cd8e1d78 layout codes 2020-10-14 21:05:12 +08:00
24474df151 add 2d AA Line examples 2020-09-30 14:21:24 +08:00