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30c736b7c8
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optimized VertexAttribData class
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2023-05-04 19:35:09 +08:00 |
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e7ad21c82e
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used VABConfigInfo at CreateMaterialInstance of TextRenderable
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2021-11-30 15:01:55 +08:00 |
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f55186a9c8
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将顶点输入流最终格式绑定放在MaterialInstance中,并改动相关类。
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2021-11-29 20:12:10 +08:00 |
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c8955b6f35
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remove vulkan namespace
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2020-10-21 12:47:06 +08:00 |
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b4ca17e44b
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support new VertexAttribType instead spirv_cross::SPIRType::BaseType
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2020-08-25 18:12:42 +08:00 |
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d26b59cb1d
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use VAB instead VertexAttribBuffer.
use VAD instead VertexAttribData.
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2020-08-07 21:59:20 +08:00 |
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8669ed77d0
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update function name
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2020-07-25 15:15:23 +08:00 |
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a19c7dbd96
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update SPIRBaseType
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2020-07-25 14:56:40 +08:00 |
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27d27bca65
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rename from VertexAttribDataAccess.cpp to VertexAttribData.cpp
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2020-07-20 17:30:27 +08:00 |
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