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60ba3e4df2
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improved safe.
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2024-03-16 00:41:20 +08:00 |
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35b7c9651f
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used 3 colors in BlinnPhongDirectionLight.cpp
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2024-03-16 00:20:27 +08:00 |
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89b9735f99
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improved sample.
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2024-03-15 01:38:47 +08:00 |
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7f744d1207
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updated test codes.
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2024-03-13 00:13:58 +08:00 |
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b9f5c69f85
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optimized to get normal in AutoShader
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2024-03-12 23:29:38 +08:00 |
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c469fde84a
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adjusted order of codes in Std2DMaterialLoader.cpp and Std3DMaterialLoader.cpp
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2024-03-12 23:29:06 +08:00 |
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dd6b2f4fb3
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add "hasInput(const char *name)" in ShaderDescriptorInfo and ShaderCreateInfoVertex classes.
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2024-03-12 23:28:23 +08:00 |
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ba8b44659b
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resume GetNormalMatrix/GetNormal in auto shader.
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2024-03-12 23:04:12 +08:00 |
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13b2ca0575
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fixed Viewport UBO bug.
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2024-03-12 22:54:33 +08:00 |
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9d704eb33d
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updated comments.
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2024-03-12 22:31:58 +08:00 |
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86c3b65a42
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fixed -normal bug in InlineGeometry.cpp
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2024-03-12 21:53:41 +08:00 |
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f6e61e70ce
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更改了specular算法,但是有点问题。。。而且高光区有点象是VS算的一样,怀疑是NORMAL在VS算的原因。但fs没有GetLocalToWorld函数,需要尝试修复。
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2024-03-12 00:42:32 +08:00 |
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5347ac7091
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specular OK in BlinnPhongDirectionLight sample. but direction error.
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2024-03-10 22:45:38 +08:00 |
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f56928d734
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Fixed bug about SunLightPureColor.mtl
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2024-03-10 01:00:42 +08:00 |
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f3a59c1bb3
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test sunlight UBO ok!
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2024-03-10 00:35:35 +08:00 |
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5188d4149c
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added Unknow and Static in DescriptorSetType
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2024-03-09 23:35:56 +08:00 |
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d4096735f5
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adjusted order of codes in MaterialCreateInfo.h
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2024-03-09 23:23:34 +08:00 |
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4fafd938b1
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new function, MaterialFileData load UBO OK! to make shader OK.
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2024-03-09 22:26:45 +08:00 |
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f0848541c2
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added a newly AddUBO() in MaterialCreateInfo
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2024-03-09 22:25:03 +08:00 |
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cc9e756ece
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fixed Load of ubo codes.
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2024-03-09 21:23:02 +08:00 |
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cdedc81f9f
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save codes of UBO in AccumMemoryManager
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2024-03-09 20:48:30 +08:00 |
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c229259623
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added comments
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2024-03-09 19:49:44 +08:00 |
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2c2f11f47e
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added little safe check of filename in MaterialFileLoader.cpp
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2024-03-07 23:04:54 +08:00 |
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c8b3ed0286
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preparing blinnphong light sample. added codes of to load ubo.
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2024-03-07 13:59:28 +08:00 |
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2ce36ec26c
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fixed a bug in ShaderCreateInfoVertex.cpp, put "C-style string" in function that it's a bug.
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2024-03-07 00:07:49 +08:00 |
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5ba3c1790d
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removed standalone ".glsl" files ,merge to c++ codes.
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2024-03-06 23:24:57 +08:00 |
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3874d771d3
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aligned codes, append CreateIBO8 functions in VKRenderResource.h
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2024-03-06 22:51:07 +08:00 |
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49eb8f42f0
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updated DescriptorBinding::BindUBO, to support dynamic param.
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2024-03-06 22:40:51 +08:00 |
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c355f96f9b
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little codes
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2024-03-06 13:54:05 +08:00 |
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dc3d7b7792
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removed BindingMapping
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2024-03-06 00:29:17 +08:00 |
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5f1c60a24a
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Improved VKDescriptorBindingManage
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2024-03-06 00:26:23 +08:00 |
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ff6a644e8f
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added BlinnPhong.h
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2024-03-04 13:13:33 +08:00 |
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b9e70426a1
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removed sun.ubo, next step is UBO in C++
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2024-03-04 13:12:29 +08:00 |
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a7af276a44
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updated SunLightPureColor.mtl
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2024-03-04 12:58:22 +08:00 |
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8b82c6c25c
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support the new other codes.
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2024-03-02 10:35:27 +08:00 |
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a8d68c295d
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renamed many values.
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2024-02-13 22:27:12 +08:00 |
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f666d5b248
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renamed values of BlinnPhongDirectionLight.cpp
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2024-02-12 08:23:31 +08:00 |
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55c27a883b
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init empty BlinnPhongDirectionLight example
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2024-02-12 08:20:24 +08:00 |
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6a7f8e7754
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fixed access method
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2024-02-03 19:53:19 +08:00 |
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1dbf8ae5c7
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renamed values.
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2023-12-24 01:35:30 +08:00 |
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8dbc1d899c
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added to Check ubolist in MaterialFileLoader.cpp
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2023-12-05 02:24:09 +08:00 |
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d010ee4278
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I updated two sub-modules, Platform and Util.
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2023-12-05 02:13:21 +08:00 |
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4aeb28c571
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added a parse in MaterialFileLoader.cpp that it's UBOParse
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2023-12-05 02:08:18 +08:00 |
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775e031422
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added VK_LAYER_AMD_switchable_graphics in VKInstance.h/VKProperties.cpp
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2023-12-05 02:07:25 +08:00 |
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deefdf1416
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used uint instead of int in Size of viewport
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2023-11-10 04:24:10 +08:00 |
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ba2d479f05
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improved Gizmo3DMove.cpp
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2023-11-02 18:51:02 +08:00 |
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b16341c0f9
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draw gizmo3d move, next step is mouse to pick the gizmo
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2023-11-01 18:37:10 +08:00 |
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d5eeb081e1
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removed codes about RenderCmdBuffer::SetLineWidth
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2023-11-01 18:36:20 +08:00 |
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4bb66d2746
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added "wide_lines" requirment in CreateRenderDevice and VulkanAppFramework
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2023-11-01 11:00:55 +08:00 |
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625a7387ae
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adjusted VulkanHardwareRequirement order in CreateRenderDevice functions.
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2023-11-01 10:59:51 +08:00 |
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