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ULRE
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6 Commits
Author
SHA1
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Date
hyzboy
6d806efe67
使用相机中的向上量代替手写的值
2019-06-11 20:16:44 +08:00
hyzboy
fea33c8970
多级SceneNode测试成功
2019-06-11 20:10:46 +08:00
hyzboy
9adadc3a6e
360个cube使用同一个RenderableInstance
2019-06-11 20:03:58 +08:00
hyzboy
60ebcaefe0
修正render_list没有被清空的问题
2019-06-11 19:56:01 +08:00
hyzboy
c5fc313091
为安全,参照范例,改为每次BUILD所有CMD BUF
2019-06-11 19:54:45 +08:00
hyzboy
19e268050f
增加SceneTree范例测试节点矩阵变换
2019-06-11 19:48:59 +08:00