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72351af025
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fixed a bug that MaterialParameters didn't support dynamic UBO/SSBO.
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2021-09-15 19:17:56 +08:00 |
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903f9081eb
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renamed VAF to VF, FMT to PF
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2021-06-24 19:25:43 +08:00 |
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c3e9015d95
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finished dynamic UBO for RenderList,,,but rendering breakout error.
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2021-06-22 21:33:47 +08:00 |
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53c58a885e
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new MaterialInstance
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2021-06-16 20:29:25 +08:00 |
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3658171954
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refactor and renamed MaterialInstance to MaterialParameters.
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2021-06-16 11:43:19 +08:00 |
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d1f6f04407
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renamed GetCameraMatrixBuffer to GetCameraInfoBuffer
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2021-05-25 11:48:20 +08:00 |
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b409f1663e
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rename "ubo_camera_matrix" to "ubo_camera_info"
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2021-05-13 17:34:40 +08:00 |
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199cc5f6b1
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add DescriptorSets at RenderableInstance class. and renamed RenderableInstance::GetMIDescSets instead of GetDescriptorSets.
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2021-05-12 19:03:08 +08:00 |
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1696c27cbb
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use CameraInfo instead of CameraMatrix
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2021-05-08 18:14:44 +08:00 |
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ee35354d43
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renamed the name from "WorldMatrix" to "CameraMatrix"
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2021-01-25 12:03:17 +08:00 |
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0f85e6e7fb
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removed WalkerCamera from VulkanAppFramework.h
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2020-11-30 15:41:29 +08:00 |
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6a678287d0
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将VulkanRender代码移到SceneGraph中
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2020-11-26 18:04:57 +08:00 |
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f57a7afb74
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update
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2020-11-19 22:12:31 +08:00 |
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b58af7ac23
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support new Camera/CameraControl
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2020-11-17 17:20:59 +08:00 |
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722ab900d6
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use RenderCmdBuffer instead RenderCommand,
use TextureCmdBuffer instead TextureCommand.
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2020-11-09 15:37:00 +08:00 |
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0ff43f8994
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renamed a function, It from BeginRenderpass to BeginRenderPass
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2020-10-30 18:59:58 +08:00 |
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12b66c3e64
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fix chaos of Layer and extension
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2020-10-28 17:28:07 +08:00 |
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2e05e06b3f
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split RenderCommand/TextureCommand from GPUCmdBuffer
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2020-10-28 12:30:44 +08:00 |
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672a14e656
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1.removed command_buffer from RenderTarget
2.created and used RenderbufferInfo
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2020-10-27 22:43:24 +08:00 |
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d0fd9af309
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add CreatePipeline functions at RenderTarget,remove other they at other places.
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2020-10-27 18:11:39 +08:00 |
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35d0c6c9c9
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use new Mouse/KeyboardButton event names.
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2020-10-27 14:28:35 +08:00 |
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e2b9983add
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optimized BuildCommandBuffer of VulkanAppFramework
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2020-10-26 22:16:38 +08:00 |
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2c5fd977f2
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finished support autoGenerateMipmaps
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2020-10-24 21:50:36 +08:00 |
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e19ced52e6
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improve safe at VulkanAppFramework.h
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2020-10-24 19:11:54 +08:00 |
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cca69c10b9
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layout codes.
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2020-10-21 12:52:32 +08:00 |
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c8955b6f35
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remove vulkan namespace
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2020-10-21 12:47:06 +08:00 |
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0e56a6b00c
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a lot of rename
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2020-10-21 12:39:22 +08:00 |
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a20afeba9e
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a lot of rename
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2020-10-21 12:09:15 +08:00 |
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917424e784
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move VK source files to up-level folder
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2020-10-21 11:43:18 +08:00 |
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99795c730a
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add set ClearColor at VulkanAppFramework
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2020-10-19 22:22:44 +08:00 |
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4822c9ce53
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VulkanAppFramework增加SetClearColor函数,并产生对应功能。
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2020-10-18 19:12:00 +08:00 |
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6c869916df
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add present_complete_semaphore in SwapchainRenderTarget
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2020-10-18 13:55:12 +08:00 |
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7998fa6e41
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OffscreenRender example,but it doesn't run.
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2020-10-17 22:13:08 +08:00 |
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8fc19e802d
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add new create function of Framebuffer
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2020-10-17 14:20:49 +08:00 |
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ccf24106ab
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CreatePipeline functions support InlinePipeline
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2020-10-16 12:48:54 +08:00 |
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24474df151
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add 2d AA Line examples
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2020-09-30 14:21:24 +08:00 |
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