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1,948 Commits 24 Branches 0 Tags
Commit Graph

14 Commits

Author SHA1 Message Date
hyzboy
741e0e8ade OK!OK!OK! Draw Gizmo3DMove model was correct. 2024-07-30 01:01:29 +08:00
hyzboy
412ed6f3f2 [WIP] first version of gizmo move test,,can't RUN. 2024-07-29 14:01:10 +08:00
hyzboy
03f7237db3 move StaticMesh.cpp 2024-07-29 13:19:24 +08:00
hyzboy
f79410e434 [WIP] StaticMesh and GizmoMove 2024-07-28 23:34:04 +08:00
hyzboy
6571a27f41 added StaticMesh.cpp/.h in example, they should move to SceneGraph in future 2024-07-15 01:23:13 +08:00
hyzboy
fafe6c077b [WIP] Gizmo 2024-06-25 01:17:47 +08:00
hyzboy
66ef3160e1 used newly VKBufferMap in PrimitiveCreater 2024-06-02 12:16:33 +08:00
hyzboy
d8140ae64e use VAB instead of VBO 2024-04-24 01:38:55 +08:00
hyzboy
5ba3c1790d
removed standalone ".glsl" files ,merge to c++ codes. 2024-03-06 23:24:57 +08:00
hyzboy
ff6a644e8f added BlinnPhong.h 2024-03-04 13:13:33 +08:00
hyzboy
6a7f8e7754 fixed access method 2024-02-03 19:53:19 +08:00
HuYingzhuo(hugo/hyzboy)
ba2d479f05 improved Gizmo3DMove.cpp 2023-11-02 18:51:02 +08:00
HuYingzhuo(hugo/hyzboy)
b16341c0f9 draw gizmo3d move, next step is mouse to pick the gizmo 2023-11-01 18:37:10 +08:00
HuYingzhuo(hugo/hyzboy)
c4deceebd9 first step for BlinnPhongPureColor 2023-10-31 17:59:12 +08:00
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