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75da8cabef
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建立最基础的SceneWorldManager
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2025-05-22 01:42:16 +08:00 |
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0e6546b514
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实现一些Component/ComponentManager定义StaticHashCode/GetHashCode()...RegistryComponentManager/GetComponentManager()
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2025-04-03 01:35:39 +08:00 |
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44b1f13048
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StaticMeshComponentManager
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2025-04-01 01:11:32 +08:00 |
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ada6a41fc6
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建立Component,第一步先将Renderable渲染迁移到这上面来
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2025-03-18 01:26:35 +08:00 |
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d43a877be1
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整理SceneGraph的相关.CPP文件目录,现阶段分立render/scene两个。接下来准备建立SceneWorld,用于写世界管理
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2025-03-18 00:38:43 +08:00 |
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