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770ab4d1d9
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use "VertexAttribData" instead "VertexAttribBufferCreater"
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2020-07-16 17:08:13 +08:00 |
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01a32148bf
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rename,use CreateVAB instead CreateVBO
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2020-07-16 12:00:02 +08:00 |
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9e99db9c72
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rename "VertexBuffer" to "VertexAttribBuffer"
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2020-07-14 14:03:26 +08:00 |
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af1510b6fc
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add Samplers/Texture in SceneDB.h/.cpp
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2020-07-08 17:17:36 +08:00 |
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c2b7f196ed
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全面使用MaterialInstance封装Material与DescriptorSets
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2020-01-20 20:00:03 +08:00 |
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273885a80e
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use MaterialInstance in Geometry2D&HQFilterTexture
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2020-01-20 17:42:30 +08:00 |
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82b9563d97
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SceneDB增加CreateIBO系列
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2019-05-27 22:44:34 +08:00 |
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eff630558c
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1.SceneNode恢复原先设定,RenderableNode改回RenderableInstance
2.SceneDB增加RenderableInstance记录
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2019-05-27 16:54:08 +08:00 |
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ba283ff0ab
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Geometry2D资源以及InlineGeometry资源改用SceneDB管理
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2019-05-27 15:15:39 +08:00 |
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687e7669a9
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增加SceneDB
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2019-05-25 17:46:31 +08:00 |
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