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6d211b3840
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初步完成Component/ComponentManager的定义
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2025-03-25 01:04:46 +08:00 |
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b05538b501
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开启写Component,参考AMD FidelityFX Framework
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2025-03-20 02:09:50 +08:00 |
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ada6a41fc6
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建立Component,第一步先将Renderable渲染迁移到这上面来
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2025-03-18 01:26:35 +08:00 |
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d43a877be1
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整理SceneGraph的相关.CPP文件目录,现阶段分立render/scene两个。接下来准备建立SceneWorld,用于写世界管理
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2025-03-18 00:38:43 +08:00 |
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b6a92e8cd3
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Added WorkObject::CreatePrimitive function.
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2025-03-14 00:17:19 +08:00 |
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eee00f3c8c
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Added CreateRenderList() in RenderFramework
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2025-03-13 23:37:10 +08:00 |
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52b6e88522
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Added Tick(double) in WorkObject
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2025-03-13 23:36:47 +08:00 |
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774f106738
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example 0/1 run OK on newly RenderTarget
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2025-03-12 01:25:49 +08:00 |
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0706f27354
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slit RenderTarget, created VKRenderTargetData.h/.cpp, VKRenderTargetSingle.h/.cpp, VKRenderTargetMultiFrame.h, VKRenderTargetSwapchain.h
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2025-03-11 23:51:05 +08:00 |
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62e9d2f904
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rewrite CrateUBO
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2025-03-06 12:56:16 +08:00 |
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d5df06dca3
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Added Resize/event transmit
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2025-03-06 01:24:25 +08:00 |
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9c3e16032e
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improved SwapchainModule::GetSwapchainSize().
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2025-03-06 01:23:39 +08:00 |
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55765cf112
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Added DeviceBufferMap, first used in ViewportInfo
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2025-03-06 01:22:35 +08:00 |
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c5e9f151fc
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Put the Viewport in a RenderTarget and pass it after RenderCmdBuffer::Begin. auto bind ViewportInfo to any material.
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2025-03-05 01:01:48 +08:00 |
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2f1ccda442
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removed mtl/UniformBuffer.h
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2025-03-04 22:44:44 +08:00 |
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b63edb2f89
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renamed to ShaderBufferSource from ShaderBuffer
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2025-03-04 22:41:07 +08:00 |
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9f0625ed4e
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fixed a bug that crash after window resize. because WorkObject::cur_render_target don't reset after window resize.
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2025-02-05 23:36:53 +08:00 |
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e5a46f3ee8
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Added "RenderFramework *" in GraphModule and IRenderTarget
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2025-02-05 22:44:58 +08:00 |
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7ec1c095cc
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[WIP] preparing UBO/SSBO<>
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2025-02-01 16:32:08 +08:00 |
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3807d9fcbf
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Fixed draw_triangle_in_NDC.cpp,can run.
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2025-02-01 15:40:35 +08:00 |
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0d67993326
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added WorkObject::CreateMaterialInstance
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2025-01-29 18:10:37 +08:00 |
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052e2c673a
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new WorkObject Construct function.
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2025-01-29 17:42:06 +08:00 |
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7c745df910
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Added RunFramework()
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2025-01-29 16:30:00 +08:00 |
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a03770fd00
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Added WorkObject::CreateRenderable(...)
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2025-01-28 22:20:48 +08:00 |
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3c2f7ad705
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added render_pass and CreatePipeline at WorkObject. optimized rf_test.cpp
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2025-01-28 21:04:48 +08:00 |
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93e38fc14f
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created ULRE.Work contains WorkObject/WorkManager
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2025-01-28 20:48:43 +08:00 |
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dd0cf9bf51
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[Milestone] new RenderWorkObject, rf_test run OK!
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2025-01-28 20:03:44 +08:00 |
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dcefb261ad
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Added Render(Renderable *) in RenderCmdBuffer
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2025-01-27 05:28:21 +08:00 |
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fda6001451
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Added LightCullMode.h
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2025-01-27 00:26:39 +08:00 |
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f0a582271e
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optimized SwapchainModule and SwapchainRenderTarget
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2025-01-26 23:47:04 +08:00 |
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74a5847bbc
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refactored RenderTarget
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2025-01-26 23:22:25 +08:00 |
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2576675265
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removed RenderPass params at RTSwapchain's construct function
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2025-01-26 13:36:15 +08:00 |
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ffaa038f99
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Use RenderPass * instead of VkRenderPass in Framebuffer
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2025-01-26 12:36:23 +08:00 |
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768ebde879
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optimized SwapchainModule::BeginFrame/EndFrame
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2025-01-26 12:13:51 +08:00 |
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af03f2967c
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RenderCmdBUffer::BindFramebuffer removed RenderPass param.
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2025-01-26 12:13:03 +08:00 |
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e24286a87f
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removed render_pass from RenderTarget, use RenderTarget::fbo->render_pass
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2025-01-26 12:12:13 +08:00 |
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99f833ef42
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RenderPass add GetVkRenderPass()
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2025-01-26 12:06:05 +08:00 |
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6e12a411b1
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added SwapchainModule::GetRenderCmdBuffer()
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2025-01-26 00:15:54 +08:00 |
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022cc4a2f3
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removed BeginFrame/EndFrame/Run/RunFrame of RenderFramework
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2025-01-25 23:12:31 +08:00 |
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906aba2459
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use shorter name of manager/modules....
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2025-01-25 22:31:48 +08:00 |
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b47b096039
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optimized image_count of Swapchain
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2025-01-25 21:17:00 +08:00 |
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63dac1ef74
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moved SwapchainImage's Destruct function to .cpp
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2025-01-25 21:16:25 +08:00 |
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0a072d846b
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I moved a RenderPass to SwapchainModule from SwapchainImage; RenderPass isn't recreated after recreating the swapchain.
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2025-01-25 20:27:26 +08:00 |
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2e53b48fff
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[BIG MILESTONE] render framework first test ok! can draw!
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2025-01-25 17:17:55 +08:00 |
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aafdbdd4ea
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reduced codes of rf_test.cpp
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2025-01-25 15:25:29 +08:00 |
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6141dbf4d5
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removed RenderFramework::device_render_pass
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2025-01-25 01:42:50 +08:00 |
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c8adc9af24
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Moved render_cmd_buffer to SwapchainImage
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2025-01-25 01:41:00 +08:00 |
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79b0b2ef76
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support Vulkan 1.4 caps
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2025-01-25 01:40:08 +08:00 |
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ab36f67412
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Added DebugUtils::SetTexture()
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2025-01-25 01:39:32 +08:00 |
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487d3c4978
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added WorkObject.h
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2025-01-24 13:23:57 +08:00 |
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