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915 Commits 24 Branches 0 Tags
Commit Graph

15 Commits

Author SHA1 Message Date
hyzboy
cc18764cf6 use InlinePipeline instead filename 2020-10-16 17:24:01 +08:00
hyzboy
f5a5a8a438 update examples 2020-09-28 11:16:45 +08:00
hyzboy
d911a59fd9 upgrade RectanglePrimitive example, support new material/pipeline system 2020-09-27 22:30:12 +08:00
hyzboy
906662f12b fix example programs. 2020-09-21 17:19:47 +08:00
hyzboy
3fd9d1535d use Prim instead macros.
use IndexType instead VkIndexType
2020-09-02 19:06:12 +08:00
hyzboy
38a365306d SceneDB add CreateMaterialInstance,CreateRenderable,CreateTextRenderable functions. 2020-08-08 22:54:09 +08:00
hyzboy
d26b59cb1d use VAB instead VertexAttribBuffer.
use VAD instead VertexAttribData.
2020-08-07 21:59:20 +08:00
hyzboy
cea2f8da9e fix draw text example. 2020-08-04 01:27:35 +08:00
hyzboy
43fc64211e codes layout 2020-07-28 16:32:19 +08:00
hyzboy
01a32148bf rename,use CreateVAB instead CreateVBO 2020-07-16 12:00:02 +08:00
hyzboy
b041fb5c14 change values name. 2020-07-14 20:42:01 +08:00
hyzboy
9e99db9c72 rename "VertexBuffer" to "VertexAttribBuffer" 2020-07-14 14:03:26 +08:00
hyzboy
af1510b6fc add Samplers/Texture in SceneDB.h/.cpp 2020-07-08 17:17:36 +08:00
hyzboy
c0ff164720 update position codes of RectanglePrimitive 2020-07-08 15:51:05 +08:00
hyzboy
02cf493289 add RectanglePrimitive example 2020-07-08 15:46:30 +08:00
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