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b222c52cc2
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improve a few codes.
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2021-09-23 22:13:57 +08:00 |
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a6c409c139
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added GPUPhysicalDevice::CheckExtensionSupport function.
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2021-09-23 19:06:58 +08:00 |
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45f5d0d5be
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fixed a bug that don't copy color_space data.
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2021-09-23 15:19:09 +08:00 |
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d3afabc170
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merged GetUBO/GetUBODynamic and GetSSBO/GetSSBODynamic at MaterialDescriptorSets
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2021-09-22 18:08:46 +08:00 |
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2753f95999
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moved CreatePipeline functions to RenderPass class.
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2021-09-22 17:15:17 +08:00 |
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4614bca36c
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create GPUDevice::ClearRenderPassManage() function.
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2021-09-22 16:31:35 +08:00 |
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f0ae8f5dae
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moved codes to VKDeviceRenderPassManage.cpp/.h
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2021-09-22 16:28:39 +08:00 |
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b5188a63ea
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add RenderPassTypeBy and cache
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2021-09-22 15:32:20 +08:00 |
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72351af025
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fixed a bug that MaterialParameters didn't support dynamic UBO/SSBO.
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2021-09-15 19:17:56 +08:00 |
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0a4ec8b184
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use DescriptorSetLayoutCreateInfo instead of ShaderDescriptorSet
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2021-09-14 21:11:01 +08:00 |
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99bfd4d257
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splited DescriptorSetLayoutCreater.
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2021-09-14 20:31:15 +08:00 |
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e259b76653
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new MaterialDescriptorSets
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2021-09-13 20:39:25 +08:00 |
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ba6367556b
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(WIP)support newly material file,can't use.
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2021-09-09 18:20:17 +08:00 |
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903f9081eb
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renamed VAF to VF, FMT to PF
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2021-06-24 19:25:43 +08:00 |
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2852003a71
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added first_set. but we don't support disorder descriptorSet
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2021-06-24 10:47:42 +08:00 |
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c3e9015d95
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finished dynamic UBO for RenderList,,,but rendering breakout error.
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2021-06-22 21:33:47 +08:00 |
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bbab22304d
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added SceneNode::CreateSubNode(RenderableInstance *) function.
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2021-06-22 19:53:43 +08:00 |
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713e76215c
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use type instead of set in ShaderDescriptorSet. example "texture rect" can run OK.
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2021-06-22 17:39:15 +08:00 |
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2b70ee07c8
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renamed DescriptorSetsType to DescriptorSetType
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2021-06-22 14:48:08 +08:00 |
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15a9c8cb38
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updated few codes.but it can't run for the new material writer.
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2021-06-21 20:49:25 +08:00 |
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6a56909341
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added UpdatePipeline() at RenderableInstance
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2021-06-20 02:15:17 +08:00 |
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6cba28905e
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deleted two line of codes.
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2021-06-19 20:37:25 +08:00 |
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3bb74b99cc
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merged codes into RenderList they from SceneTreeToRenderList.
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2021-06-19 20:31:07 +08:00 |
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22e37512f6
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moved material_parameters_renderable to Material class.
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2021-06-16 21:03:52 +08:00 |
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53c58a885e
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new MaterialInstance
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2021-06-16 20:29:25 +08:00 |
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cbbc0641ef
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moved GetBinding functions to ShaderModuleMap from Material.
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2021-06-16 20:27:10 +08:00 |
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3658171954
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refactor and renamed MaterialInstance to MaterialParameters.
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2021-06-16 11:43:19 +08:00 |
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bc8848afa6
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renamed MaterialInstance to MaterialParameters.
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2021-06-16 10:41:04 +08:00 |
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0f42ab3987
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added g_desc_sets/ri_desc_sets, CreateMIDescriptorSets/GetGlobalDescriptorSets/GetRIDescriptorSets
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2021-06-15 21:20:57 +08:00 |
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1100e98a92
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moved DescriptorSetsType to ShaderResource.h
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2021-06-15 21:19:28 +08:00 |
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8b3c90c717
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Deleted device attrib at RenderList
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2021-06-15 19:03:34 +08:00 |
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b86eadddb7
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used protected scope it's render_obj of SceneNode
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2021-06-15 19:02:51 +08:00 |
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e734acad00
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deleted DescriptSetList/DescriptorBindingList.
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2021-06-15 17:46:38 +08:00 |
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0ad2c96645
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refactor ShaderDescriptorList.
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2021-06-15 17:43:06 +08:00 |
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983202966e
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refactor RenderList and SceneTreeToRenderList
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2021-06-15 15:36:30 +08:00 |
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e26f0b5698
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first finished SceneTreeToRenderList.
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2021-06-15 15:04:48 +08:00 |
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6623f16f0b
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added MVPMatrix attrib and GetUBOBytes function at RenderNode.
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2021-06-15 15:04:17 +08:00 |
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e83fc97bb4
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added GetOffsetAlignment/GetUnitSize/GetBuffer functions at VKArrayBuffer.
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2021-06-15 15:03:09 +08:00 |
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20070b6b35
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add GetBuffer function at VKMemoryAllocator.
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2021-06-15 15:02:36 +08:00 |
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ce420d23a7
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added RenderNode class.
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2021-06-10 18:56:23 +08:00 |
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2180dff6f8
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add new construct function of SceneOrient
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2021-06-10 18:55:40 +08:00 |
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40784b7bdf
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added buffer_hash value at VKRenderableInstance
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2021-06-10 18:54:53 +08:00 |
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9e7698cf0c
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prepare refactor SceneTreeToRenderList
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2021-05-31 19:10:17 +08:00 |
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da15630ac9
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cleaned SceneTreeToRenderList
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2021-05-31 18:02:20 +08:00 |
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3ef3456d54
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layout RenderableCreater.h
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2021-05-31 17:55:55 +08:00 |
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479f001d6c
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layout VKRenderable.h
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2021-05-31 17:53:16 +08:00 |
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9fcd26e539
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renamed MVPMatrix.h to SceneInfo.h
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2021-05-24 20:44:20 +08:00 |
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b409f1663e
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rename "ubo_camera_matrix" to "ubo_camera_info"
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2021-05-13 17:34:40 +08:00 |
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199cc5f6b1
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add DescriptorSets at RenderableInstance class. and renamed RenderableInstance::GetMIDescSets instead of GetDescriptorSets.
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2021-05-12 19:03:08 +08:00 |
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015a4d0b8e
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(WIP) renamed a few values, new SceneTreeToRenderList
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2021-05-11 20:45:00 +08:00 |
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