603 Commits

Author SHA1 Message Date
b222c52cc2 improve a few codes. 2021-09-23 22:13:57 +08:00
a6c409c139 added GPUPhysicalDevice::CheckExtensionSupport function. 2021-09-23 19:06:58 +08:00
45f5d0d5be fixed a bug that don't copy color_space data. 2021-09-23 15:19:09 +08:00
d3afabc170 merged GetUBO/GetUBODynamic and GetSSBO/GetSSBODynamic at MaterialDescriptorSets 2021-09-22 18:08:46 +08:00
2753f95999 moved CreatePipeline functions to RenderPass class. 2021-09-22 17:15:17 +08:00
4614bca36c create GPUDevice::ClearRenderPassManage() function. 2021-09-22 16:31:35 +08:00
f0ae8f5dae moved codes to VKDeviceRenderPassManage.cpp/.h 2021-09-22 16:28:39 +08:00
b5188a63ea add RenderPassTypeBy and cache 2021-09-22 15:32:20 +08:00
72351af025 fixed a bug that MaterialParameters didn't support dynamic UBO/SSBO. 2021-09-15 19:17:56 +08:00
0a4ec8b184 use DescriptorSetLayoutCreateInfo instead of ShaderDescriptorSet 2021-09-14 21:11:01 +08:00
99bfd4d257 splited DescriptorSetLayoutCreater. 2021-09-14 20:31:15 +08:00
e259b76653 new MaterialDescriptorSets 2021-09-13 20:39:25 +08:00
ba6367556b (WIP)support newly material file,can't use. 2021-09-09 18:20:17 +08:00
903f9081eb renamed VAF to VF, FMT to PF 2021-06-24 19:25:43 +08:00
2852003a71 added first_set. but we don't support disorder descriptorSet 2021-06-24 10:47:42 +08:00
c3e9015d95 finished dynamic UBO for RenderList,,,but rendering breakout error. 2021-06-22 21:33:47 +08:00
bbab22304d added SceneNode::CreateSubNode(RenderableInstance *) function. 2021-06-22 19:53:43 +08:00
713e76215c use type instead of set in ShaderDescriptorSet. example "texture rect" can run OK. 2021-06-22 17:39:15 +08:00
2b70ee07c8 renamed DescriptorSetsType to DescriptorSetType 2021-06-22 14:48:08 +08:00
15a9c8cb38 updated few codes.but it can't run for the new material writer. 2021-06-21 20:49:25 +08:00
6a56909341 added UpdatePipeline() at RenderableInstance 2021-06-20 02:15:17 +08:00
6cba28905e deleted two line of codes. 2021-06-19 20:37:25 +08:00
3bb74b99cc merged codes into RenderList they from SceneTreeToRenderList. 2021-06-19 20:31:07 +08:00
22e37512f6 moved material_parameters_renderable to Material class. 2021-06-16 21:03:52 +08:00
53c58a885e new MaterialInstance 2021-06-16 20:29:25 +08:00
cbbc0641ef moved GetBinding functions to ShaderModuleMap from Material. 2021-06-16 20:27:10 +08:00
3658171954 refactor and renamed MaterialInstance to MaterialParameters. 2021-06-16 11:43:19 +08:00
bc8848afa6 renamed MaterialInstance to MaterialParameters. 2021-06-16 10:41:04 +08:00
0f42ab3987 added g_desc_sets/ri_desc_sets, CreateMIDescriptorSets/GetGlobalDescriptorSets/GetRIDescriptorSets 2021-06-15 21:20:57 +08:00
1100e98a92 moved DescriptorSetsType to ShaderResource.h 2021-06-15 21:19:28 +08:00
8b3c90c717 Deleted device attrib at RenderList 2021-06-15 19:03:34 +08:00
b86eadddb7 used protected scope it's render_obj of SceneNode 2021-06-15 19:02:51 +08:00
e734acad00 deleted DescriptSetList/DescriptorBindingList. 2021-06-15 17:46:38 +08:00
0ad2c96645 refactor ShaderDescriptorList. 2021-06-15 17:43:06 +08:00
983202966e refactor RenderList and SceneTreeToRenderList 2021-06-15 15:36:30 +08:00
e26f0b5698 first finished SceneTreeToRenderList. 2021-06-15 15:04:48 +08:00
6623f16f0b added MVPMatrix attrib and GetUBOBytes function at RenderNode. 2021-06-15 15:04:17 +08:00
e83fc97bb4 added GetOffsetAlignment/GetUnitSize/GetBuffer functions at VKArrayBuffer. 2021-06-15 15:03:09 +08:00
20070b6b35 add GetBuffer function at VKMemoryAllocator. 2021-06-15 15:02:36 +08:00
ce420d23a7 added RenderNode class. 2021-06-10 18:56:23 +08:00
2180dff6f8 add new construct function of SceneOrient 2021-06-10 18:55:40 +08:00
40784b7bdf added buffer_hash value at VKRenderableInstance 2021-06-10 18:54:53 +08:00
9e7698cf0c prepare refactor SceneTreeToRenderList 2021-05-31 19:10:17 +08:00
da15630ac9 cleaned SceneTreeToRenderList 2021-05-31 18:02:20 +08:00
3ef3456d54 layout RenderableCreater.h 2021-05-31 17:55:55 +08:00
479f001d6c layout VKRenderable.h 2021-05-31 17:53:16 +08:00
9fcd26e539 renamed MVPMatrix.h to SceneInfo.h 2021-05-24 20:44:20 +08:00
b409f1663e rename "ubo_camera_matrix" to "ubo_camera_info" 2021-05-13 17:34:40 +08:00
199cc5f6b1 add DescriptorSets at RenderableInstance class. and renamed RenderableInstance::GetMIDescSets instead of GetDescriptorSets. 2021-05-12 19:03:08 +08:00
015a4d0b8e (WIP) renamed a few values, new SceneTreeToRenderList 2021-05-11 20:45:00 +08:00