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ULRE
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3 Commits
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SHA1
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hyzboy
c6700d60a7
1.VertexBuffer类增加GetBoundingBox/GetAABB成员函数
...
2.VKRenderableInstance改为RenderableNode,并从SceneNode派生 3.改造SceneNode结构 4.改造RenderList
2019-05-25 14:52:24 +08:00
hyzboy
b5bed8c677
增加圆形几何体生成
2019-05-24 19:46:46 +08:00
hyzboy
c912377dc3
增加InlineGeometry
2019-05-24 19:28:27 +08:00