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15 Commits

Author SHA1 Message Date
hyzboy
89b9735f99 improved sample. 2024-03-15 01:38:47 +08:00
hyzboy
7f744d1207 updated test codes. 2024-03-13 00:13:58 +08:00
hyzboy
b9f5c69f85 optimized to get normal in AutoShader 2024-03-12 23:29:38 +08:00
hyzboy
9d704eb33d updated comments. 2024-03-12 22:31:58 +08:00
hyzboy
f6e61e70ce 更改了specular算法,但是有点问题。。。而且高光区有点象是VS算的一样,怀疑是NORMAL在VS算的原因。但fs没有GetLocalToWorld函数,需要尝试修复。 2024-03-12 00:42:32 +08:00
hyzboy
5347ac7091 specular OK in BlinnPhongDirectionLight sample. but direction error. 2024-03-10 22:45:38 +08:00
hyzboy
f3a59c1bb3 test sunlight UBO ok! 2024-03-10 00:35:35 +08:00
hyzboy
c8b3ed0286 preparing blinnphong light sample. added codes of to load ubo. 2024-03-07 13:59:28 +08:00
hyzboy
c355f96f9b little codes 2024-03-06 13:54:05 +08:00
hyzboy
ff6a644e8f added BlinnPhong.h 2024-03-04 13:13:33 +08:00
hyzboy
8b82c6c25c support the new other codes. 2024-03-02 10:35:27 +08:00
hyzboy
a8d68c295d renamed many values. 2024-02-13 22:27:12 +08:00
hyzboy
f666d5b248 renamed values of BlinnPhongDirectionLight.cpp 2024-02-12 08:23:31 +08:00
hyzboy
55c27a883b init empty BlinnPhongDirectionLight example 2024-02-12 08:20:24 +08:00
HuYingzhuo(hugo/hyzboy)
aa6071a948 added newly files and adjust comments. 2023-10-11 18:50:06 +08:00
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