|
8a99a331c0
|
将WorkObject增加bool Init()=0纯虚函数用于负责初始化。
这一分支结束,下一分支基于03_auto_instance范例开发WorldManager用于全局World管理,直接由World提供RenderList/SceneRoot等。
|
2025-05-22 01:11:30 +08:00 |
|
|
774f106738
|
example 0/1 run OK on newly RenderTarget
|
2025-03-12 01:25:49 +08:00 |
|
|
d5df06dca3
|
Added Resize/event transmit
|
2025-03-06 01:24:25 +08:00 |
|
|
9f0625ed4e
|
fixed a bug that crash after window resize. because WorkObject::cur_render_target don't reset after window resize.
|
2025-02-05 23:36:53 +08:00 |
|
|
7c745df910
|
Added RunFramework()
|
2025-01-29 16:30:00 +08:00 |
|
|
93e38fc14f
|
created ULRE.Work contains WorkObject/WorkManager
|
2025-01-28 20:48:43 +08:00 |
|