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8 Commits

Author SHA1 Message Date
HuYingzhuo(hugo/hyzboy)
8bb742f3f4 OK???? 3rd_draw_triangle_use_RenderList run OK!. 2023-09-05 20:19:53 +08:00
HuYingzhuo(hugo/hyzboy)
f4a8406ad8 support MI_MAX_COUNT in ShaderGen 2023-06-02 20:45:19 +08:00
HuYingzhuo(hugo/hyzboy)
fc94ee82b4 layout and renamed value 2023-06-02 14:22:07 +08:00
HuYingzhuo(hugo/hyzboy)
a04742c347 completed MaterialInstance codes in ShaderGen 2023-06-01 14:47:05 +08:00
HuYingzhuo(hugo/hyzboy)
fa7ecb91ac supported MaterialInstance in ShaderGen module. 2023-05-22 14:30:38 +08:00
HuYingzhuo(hugo/hyzboy)
c485941342 added PureColor2D.cpp 2023-05-19 22:22:55 +08:00
HuYingzhuo(hugo/hyzboy)
35844d52bc finished Std2DMaterial and new VertexColor2D, and fixed first_triangle,second_triangle,third_triangle samples. 2023-05-16 15:21:32 +08:00
HuYingzhuo(hugo/hyzboy)
c5699fd1af 1.splited CoordinateSystem.h, MaterialConfig.h,RenderTargetOutputConfig.h,Material2DConfig.h,StdMaterial.h/.cpp,UBOCommon.h,MFCommon.h
2.adjust namespace.
2023-05-15 21:52:57 +08:00
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