|
8d45c87cfd
|
added camera_up/camera_right in CameraInfo
|
2024-06-13 01:30:30 +08:00 |
|
|
781e108aa3
|
added comments
|
2024-06-12 22:31:25 +08:00 |
|
|
1abe8770d7
|
removed Std3D/VertexLum2D.mtl
|
2024-06-12 09:55:50 +08:00 |
|
|
8f9ccc3aa1
|
removed Std3D/VertexLum2D.mtl
|
2024-06-12 09:55:08 +08:00 |
|
|
cd01c45980
|
Merge branch 'devel_31_VDMMergeRender' of http://www.hyzgame.com:3000/hyzboy/ULRE into devel_31_VDMMergeRender
|
2024-06-12 09:49:57 +08:00 |
|
|
941f5ee6ec
|
fixed comment and layout comment.
|
2024-06-12 09:49:48 +08:00 |
|
|
66fbe5571e
|
added comments
|
2024-06-12 08:56:01 +08:00 |
|
|
4fcdd42ce4
|
fixed RayPicking.cpp sample on newest sdk.
|
2024-06-12 08:53:54 +08:00 |
|
|
d83f04faab
|
fixed a but that PrimitiveCreater::WriteVAB return error.
|
2024-06-12 08:53:20 +08:00 |
|
|
b71c912fd5
|
[WIP] RayPicking.cpp
|
2024-06-12 02:14:56 +08:00 |
|
|
2efb9c83bf
|
added GetVABMap and GetIBMap in Primitive
|
2024-06-12 02:07:54 +08:00 |
|
|
7b0a185a45
|
Moved vab_map_list and ibo_map from PrimitiveCreater to PrimitiveData
|
2024-06-12 01:48:25 +08:00 |
|
|
0a025f0464
|
added VKBufferMap::Write function.
|
2024-06-12 01:46:19 +08:00 |
|
|
7f8fbbd3a0
|
improved VKBufferMap and added newly IBMap/VABMap
|
2024-06-12 00:23:09 +08:00 |
|
|
cd4733a491
|
PlaneGrid use 2d position format instead of 3d.
|
2024-06-02 20:15:56 +08:00 |
|
|
c1d54628d1
|
Added Std3D/VertexLum2D.mtl
|
2024-06-02 20:14:30 +08:00 |
|
|
0da0290fc6
|
resume vab_offset but don't use it in short time.
|
2024-06-02 15:27:03 +08:00 |
|
|
01bb4b2153
|
fixed VABMap
|
2024-06-02 12:40:17 +08:00 |
|
|
66ef3160e1
|
used newly VKBufferMap in PrimitiveCreater
|
2024-06-02 12:16:33 +08:00 |
|
|
16ae849809
|
added VKBufferMap.cpp/.h
|
2024-06-01 12:08:49 +08:00 |
|
|
8788b3dd6a
|
Clear zero map_ptr_list in PrimitiveCreater
|
2024-06-01 12:08:26 +08:00 |
|
|
bba5a660a3
|
fixed PlaneGrid3D sample
|
2024-06-01 12:07:34 +08:00 |
|
|
aa853fbdfb
|
fixed 3 samples that are texture_quad, texture_rect and texture_rect_array
|
2024-05-31 23:17:08 +08:00 |
|
|
c780662ff6
|
fixed draw without VDM
|
2024-05-31 23:07:05 +08:00 |
|
|
611a9fe61d
|
fixed draw_triangle_in_NDC sample and other about codes.
|
2024-05-31 22:04:02 +08:00 |
|
|
90152ca74e
|
add texture in BlinnPhongDirectionLight example.
|
2024-05-30 21:07:13 +08:00 |
|
|
22868dafab
|
[Important] Indirect Draw Finished....test OK!!
|
2024-05-30 13:39:16 +08:00 |
|
|
6ce713aed5
|
finished to stat about IndirectDraw data in MaterialRenderList
|
2024-05-30 13:14:13 +08:00 |
|
|
ac0d1bee59
|
added VKIndirectCommandBuffer.cpp and other codes.
|
2024-05-30 01:58:32 +08:00 |
|
|
bf7c6bdeac
|
preparing VKIndirectCommandBuffer.h
|
2024-05-30 01:14:27 +08:00 |
|
|
cc80fe7f39
|
add renderitem sort by vdm
|
2024-05-29 00:55:12 +08:00 |
|
|
55001843ea
|
added vdm sort
|
2024-05-28 23:49:28 +08:00 |
|
|
8cdf88e2fd
|
added VDM in Primitive/Renderable/PrimitiveDataBuffer
|
2024-05-28 23:33:15 +08:00 |
|
|
ca8e36687f
|
OK! Can RUN! full OK!...next step is to create VDMRender in MaterialRenderList
|
2024-05-28 23:10:50 +08:00 |
|
|
86ff7517d9
|
[WIP] optimizing VDM Support
|
2024-05-28 02:21:33 +08:00 |
|
|
742fe201ad
|
rename and layout codes.
|
2024-05-27 01:42:10 +08:00 |
|
|
8bb97ef2de
|
added comments
|
2024-05-26 15:55:28 +08:00 |
|
|
9947d46ab8
|
changed many size/count type why to equal vkCmdDraw/vkCmdDrawIndexed
|
2024-05-26 15:04:44 +08:00 |
|
|
bf5e401566
|
[STRONG] merge VDM render OK!!! TEST OK! next step is to support VDM Render and non-VDM Render, recommend is two MaterialRenderList class.
|
2024-05-26 02:25:49 +08:00 |
|
|
0dcf004f4c
|
renamed to VAB from VBO
|
2024-05-25 22:57:29 +08:00 |
|
|
8d3cd8d561
|
remove RenderablePrimitiveCreater.h, fixed auto_instance.cpp/auto_merge_material_instance.cpp examples, can RUN.
|
2024-05-25 22:47:26 +08:00 |
|
|
6740764f07
|
create DrawData that it split from VertexInputData
|
2024-05-25 22:08:01 +08:00 |
|
|
a5e76988c7
|
resume Assign instead of local2world and materialinstanceId in VertexInputStream
|
2024-05-25 17:58:39 +08:00 |
|
|
08a348392d
|
added GetVDM() in PrimitiveData classes.
|
2024-05-25 13:48:15 +08:00 |
|
|
0dfb7220b5
|
finish BIG VBO.Test OK!,Can RUN!..next step is merge drawcall.
|
2024-05-25 04:11:38 +08:00 |
|
|
4a94d78c1f
|
preparing PrimitiveCreater to support multi primitive
|
2024-05-25 03:14:26 +08:00 |
|
|
9a4e495027
|
coded PrimitiveDataVDM, next step is test.
|
2024-05-25 02:48:37 +08:00 |
|
|
6de3cf789a
|
upgraded InlineGeometry, removed RenderResource::CreatePrimitive.
|
2024-05-25 01:48:15 +08:00 |
|
|
299d3bd019
|
newly Primitive/PrimitiveData/PrimitiveCreater, and test OK! can RUN!
|
2024-05-25 01:46:19 +08:00 |
|
|
78b1982849
|
output Vendor in PhysicalDeviceCapsOutput
|
2024-05-25 01:44:47 +08:00 |
|