1665 Commits

Author SHA1 Message Date
921d6d157f
Update README.md 2023-10-06 23:05:29 +08:00
c0e4128365
Update README.md 2023-10-06 23:03:19 +08:00
8fe5e8dd55
Update README.md 2023-10-06 23:00:09 +08:00
3393a90127
prepare billboard 2023-10-06 22:25:39 +08:00
9b5157594f
added MFGetNormal.h 2023-10-05 01:32:00 +08:00
10d4f2f04a
fixed RayPicking.cpp, it can RUN ok! 2023-10-05 00:50:31 +08:00
a1e7b105f7
added GetViewportInfo/Buffer in VulkanAppFramework.h 2023-10-05 00:48:38 +08:00
67cf89fef1
improved RenderablePrimitiveCreater 2023-10-05 00:48:00 +08:00
e95cbb28a4
improved PlaneGrid 2023-09-29 02:59:10 +08:00
c9d6774bd3 added SetClearColor(COLOR::MozillaCharcoal) in VulkanApplicationFramework 2023-09-28 18:57:15 +08:00
78946994bb Added VertexLum3D material, test PlaneGrid3D OK! 2023-09-28 18:13:51 +08:00
1a63fa8c76 renamed a func in VertexAttribDataAccess1 2023-09-28 18:12:43 +08:00
db766f33ac fixed PlaneGrid3D example, it RUN OK!!! 2023-09-28 17:44:47 +08:00
3db94948c5 fixed a bug in PrimitiveCreater::Finish 2023-09-28 17:44:20 +08:00
cefea7229d added CreateUBODescriptor 2023-09-28 17:42:14 +08:00
45f50b3bc0 added GetPosition3DCamera/GetPosition3DL2WCamera and to support UBO Camera 2023-09-28 17:41:45 +08:00
dbea7764fb added GetPosition3D in Std3DMaterial 2023-09-28 15:03:34 +08:00
1101bcae9d updated codes with AABB in SceneNode 2023-09-28 15:02:57 +08:00
6c7f9ea9d1 perpare it for VertexColor3D material. 2023-09-27 20:31:46 +08:00
253d113375 adjusted path of examples. 2023-09-27 11:36:39 +08:00
ca1bb80b5f updated M_RectTexture2DArray.cpp 2023-09-26 21:57:03 +08:00
922fc2661b added primitive in Material2DCreateConfig 2023-09-26 21:49:37 +08:00
e9a8e5bbf2 updated texture_quad.cpp 2023-09-26 21:16:00 +08:00
bba00534ba removed DescriptorSetType::MaterialInstance 2023-09-26 14:50:38 +08:00
c15fbf8252 texture_rect_array was run OK! 2023-09-25 21:49:35 +08:00
9a7e711658 LoadTexture2DToArray OK! test ok! 2023-09-25 20:32:12 +08:00
65c3d5cad1 renamed to CreateTexture from GetTexture in TextureLoader<> 2023-09-25 19:49:06 +08:00
7d9192051a added codes about Texture2DArray. 2023-09-25 17:34:36 +08:00
22099b6b84 added CopyBufferToImage2D and use it. 2023-09-25 17:33:59 +08:00
322d24c4ca added GPUDevice::CreateTexture2DArray functions. 2023-09-25 17:01:21 +08:00
5230fbc27f added little codes of texture 2d array, but can't run. 2023-09-25 16:38:02 +08:00
f901708b6c improved codes. 2023-09-25 15:37:41 +08:00
2487cb1f36 added CopyBufferToImage.h 2023-09-25 15:13:30 +08:00
7805494ca9 created a new GPUDevice::CopyBufferToImage(CopyBufferToImageInfo *,..) 2023-09-25 14:44:53 +08:00
ac4c97d33a renamed to CopyBufferToImage from CommitTexture 2023-09-25 12:42:48 +08:00
a87a35b5f8 removed old examples. 2023-09-22 11:32:26 +08:00
d456c2bf92
used DescriptorSetType::MaterialInstance 2023-09-22 01:31:04 +08:00
12e18b517b
added MaterialInstance::WriteMIData<>(const T &) 2023-09-22 01:30:44 +08:00
2f00aa8e1e
improved codes. 2023-09-22 01:08:32 +08:00
4e144072e4 texture_rect run ok! 2023-09-21 22:11:20 +08:00
907cb3c852 added M_RectTexture2D.cpp 2023-09-21 21:36:55 +08:00
eb51df8dd0 Added few codes of ShaderCreateInfoGeometry 2023-09-21 21:36:37 +08:00
ed9ba3876f added PureTexture2D material and test. 2023-09-21 20:46:08 +08:00
97290ce54c fixed a bug that lost a ; in ShaderCreateInfo::ProcSampler() 2023-09-21 20:45:34 +08:00
bebac2284f used FAN instead of TRIANGLES in texture_quad.cpp 2023-09-21 17:38:02 +08:00
d5d6a6bc74 added example that it's texture_quad.cpp. 2023-09-21 17:15:36 +08:00
5559178e7c fixed a bug about RenderablePrimitiveCreater::SetIBO 2023-09-21 17:15:12 +08:00
f58ce4f98b removed dirty codes 2023-09-21 17:14:49 +08:00
5c2f136689 renamed project's name 2023-09-21 10:09:31 +08:00
6820ee8c74 completed AutoMergeMaterialInstance,test ok. next step is to support texture2d array 2023-09-20 21:53:30 +08:00