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10 Commits

Author SHA1 Message Date
hyzboy
01a32148bf rename,use CreateVAB instead CreateVBO 2020-07-16 12:00:02 +08:00
hyzboy
b041fb5c14 change values name. 2020-07-14 20:42:01 +08:00
hyzboy
9e99db9c72 rename "VertexBuffer" to "VertexAttribBuffer" 2020-07-14 14:03:26 +08:00
hyzboy
26a434e9fb example the first_triangle support ShaderResource 2020-06-10 17:11:24 +08:00
hyzboy
d94e6dee6c use ShaderResource instead ShaderParse 2020-06-09 19:40:08 +08:00
hyzboy
c2b7f196ed 全面使用MaterialInstance封装Material与DescriptorSets 2020-01-20 20:00:03 +08:00
hyzboy
6e45d2b6b4 add VertexColor.frag with update first_triangle 2020-01-20 15:45:12 +08:00
hyzboy
152180ca7f 移动InitDefaultShaderBuildResource调用位置 2019-10-24 18:05:52 +08:00
hyzboy
2b24a102dc 增加glsl2spirv代码 2019-08-12 20:26:12 +08:00
hyzboy
888c99376f triangle范例.cpp改名称以避免误会 2019-08-02 10:08:17 +08:00
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