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694 Commits 24 Branches 0 Tags
Commit Graph

13 Commits

Author SHA1 Message Date
hyzboy
818946a7e7 1.delete MaterialData.h
2.add StandardMaterial and PBRMaterial
2020-01-14 18:09:40 +08:00
hyzboy
909dbb0fd9 add NativeValue define. 2019-12-27 19:31:42 +08:00
hyzboy
1ec3542ac8 test ComboVector1to3 shader 2019-12-20 22:08:10 +08:00
hyzboy
f6417e79d0 add comboVector and splitVector node 2019-12-19 18:08:27 +08:00
hyzboy
7852b59e20 the ShaderMaker can run first version. 2019-12-18 20:12:56 +08:00
hyzboy
f9531064b6 update ShaderMaker 2019-12-16 20:35:51 +08:00
hyzboy
751caa1db8 create "enum class NodeType" instead "Node::type_name" 2019-12-14 20:52:58 +08:00
hyzboy
0aaec981b2 to improved the CreateDefaultVertexShader() 2019-12-14 13:42:16 +08:00
hyzboy
e61ed1d146 first build&test ok of ShaderMaker 2019-12-13 17:55:20 +08:00
hyzboy
2fa918c00d first finished check function of ShaderMaker.wait test. 2019-12-13 11:20:08 +08:00
hyzboy
c3a3275f12 update struct 2019-12-12 22:25:40 +08:00
hyzboy
5deb57460c create stand-alone shader common.h 2019-12-10 22:12:09 +08:00
hyzboy
c37a858524 splite to many header files from shader's node/param 2019-12-10 21:52:10 +08:00
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