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408 Commits 24 Branches 0 Tags
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11 Commits

Author SHA1 Message Date
hyzboy
a33d76da09 将cmd_buf,SceneDB转移到VulkanApplicationFramework中,以减少每个Example中的代码 2019-06-11 23:14:13 +08:00
hyzboy
c4c63a7add SceneNode矩阵变换,以及使用PushConstants传递LocalToWorld绘制成功 2019-05-29 21:48:56 +08:00
hyzboy
8ce7bceee0 改进SceneNode/RenderList的Camera相关处理 2019-05-27 22:47:34 +08:00
hyzboy
dad5724874 优化RenderList中的DescriptorSets绑定 2019-05-27 19:54:19 +08:00
hyzboy
eff630558c 1.SceneNode恢复原先设定,RenderableNode改回RenderableInstance
2.SceneDB增加RenderableInstance记录
2019-05-27 16:54:08 +08:00
hyzboy
c6700d60a7 1.VertexBuffer类增加GetBoundingBox/GetAABB成员函数
2.VKRenderableInstance改为RenderableNode,并从SceneNode派生
3.改造SceneNode结构
4.改造RenderList
2019-05-25 14:52:24 +08:00
hyzboy
962ed65fee 定义通用UBO属性 2019-05-25 01:06:33 +08:00
hyzboy
2ab09c6367 改进RenderList类 2019-05-25 00:50:04 +08:00
hyzboy
4ff2ba4416 SceneNode中SubData改名为RenderableList 2019-05-25 00:15:10 +08:00
hyzboy
194adddb49 增加RenderList代码 2019-05-24 21:43:59 +08:00
hyzboy
ed076ad9ca 初步添加SceneGraph文件 2019-05-21 21:28:33 +08:00
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