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hyzboy/ULRE
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2,069 Commits 24 Branches 0 Tags
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12 Commits

Author SHA1 Message Date
hyzboy
a4cc34d03b few 2025-03-17 00:49:56 +08:00
hyzboy
be3a8a2b00 renew auto_merge_material_instance.cpp 2025-03-14 00:17:54 +08:00
hyzboy
b9fbab56f1 update codes for support new SceneNode 2024-10-06 14:51:38 +08:00
hyzboy
8d3cd8d561 remove RenderablePrimitiveCreater.h, fixed auto_instance.cpp/auto_merge_material_instance.cpp examples, can RUN. 2024-05-25 22:47:26 +08:00
hyzboy
3bbbe18c40 use VAB instead of VBO 2024-04-24 01:44:01 +08:00
hyzboy
0639440a13 fixed sample program. 2024-03-26 01:33:17 +08:00
hyzboy
5ba3c1790d
removed standalone ".glsl" files ,merge to c++ codes. 2024-03-06 23:24:57 +08:00
HuYingzhuo(hugo/hyzboy)
2f560a28a7 fixed all examples that can RUN OK! 2023-10-12 10:39:43 +08:00
HuYingzhuo(hugo/hyzboy)
c99934fdf9 added RenderResource::LoadMaterial functions, it can't easy CreateMaterial from file. 2023-10-11 19:02:17 +08:00
HuYingzhuo(hugo/hyzboy)
bead8128b7 test ok that LoadPureColor2D material from file. 2023-10-10 10:57:29 +08:00
HuYingzhuo(hugo/hyzboy)
4ef37a430e move Material2DCreateConfig/Material3DCreateConfig 2023-10-07 20:59:44 +08:00
HuYingzhuo(hugo/hyzboy)
253d113375 adjusted path of examples. 2023-09-27 11:36:39 +08:00
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