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a5e76988c7
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resume Assign instead of local2world and materialinstanceId in VertexInputStream
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2024-05-25 17:58:39 +08:00 |
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a60ffbb7da
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first step OK that it's to resumed to use L2W in VertexInputStream.
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2024-03-26 01:20:20 +08:00 |
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6820ee8c74
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completed AutoMergeMaterialInstance,test ok. next step is to support texture2d array
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2023-09-20 21:53:30 +08:00 |
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8bb742f3f4
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OK???? 3rd_draw_triangle_use_RenderList run OK!.
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2023-09-05 20:19:53 +08:00 |
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f4a8406ad8
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support MI_MAX_COUNT in ShaderGen
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2023-06-02 20:45:19 +08:00 |
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a04742c347
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completed MaterialInstance codes in ShaderGen
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2023-06-01 14:47:05 +08:00 |
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fa7ecb91ac
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supported MaterialInstance in ShaderGen module.
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2023-05-22 14:30:38 +08:00 |
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8086fb76f1
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fixed a few compile error.
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2023-05-16 02:23:45 +08:00 |
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