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hyzboy/ULRE
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7 Commits

Author SHA1 Message Date
hyzboy
a5e76988c7 resume Assign instead of local2world and materialinstanceId in VertexInputStream 2024-05-25 17:58:39 +08:00
hyzboy
8492b886c9 Layout codes 2024-03-26 01:22:58 +08:00
hyzboy
a60ffbb7da first step OK that it's to resumed to use L2W in VertexInputStream. 2024-03-26 01:20:20 +08:00
hyzboy
c469fde84a adjusted order of codes in Std2DMaterialLoader.cpp and Std3DMaterialLoader.cpp 2024-03-12 23:29:06 +08:00
hyzboy
4fafd938b1 new function, MaterialFileData load UBO OK! to make shader OK. 2024-03-09 22:26:45 +08:00
HuYingzhuo(hugo/hyzboy)
8a5711154f finished StdMaterialLoader, test all examples ok. 2023-10-10 14:49:33 +08:00
HuYingzhuo(hugo/hyzboy)
c5dd359d18 Added Std2DMaterialLoader and Std3DMaterialLoader 2023-10-09 20:57:46 +08:00
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