|
a641c56381
|
renamed to Mesh.h/.cpp from VKRenderable.h/.cpp
|
2025-05-18 02:15:33 +08:00 |
|
|
a6b71a449e
|
optimized name of values.
|
2023-02-23 13:25:05 +08:00 |
|
|
af4b9cd6d4
|
renamed to DescriptorSetType instead of DescriptorSetsType
|
2023-02-22 21:53:51 +08:00 |
|
|
b980457ba2
|
renamed DeviceBuffer/DeviceMemory instead of GPUBuffer/GPUMemory,
|
2022-10-14 17:52:35 +08:00 |
|
|
cd2f278e84
|
renamed to VertexInputLayout instead of VertexAttributeBinding
|
2022-10-11 19:16:06 +08:00 |
|
|
f70be8e42c
|
moved to inline_geometry namespace they are CreateRenderable....functions.
|
2022-06-24 21:36:24 +08:00 |
|
|
d8d8d97abd
|
renamed to Renderable from RenderableInstance, renamed to PrimitiveCreater from RenderableCreater
|
2022-06-24 21:06:38 +08:00 |
|
|
0fca6b8fc4
|
renamed to Primitive from Renderable
|
2022-06-24 17:51:05 +08:00 |
|
|
15e80cbc5a
|
used newly Bind series function.
|
2022-03-09 20:33:26 +08:00 |
|
|
e4ddd8e062
|
used camera_control->SetTarget
|
2022-01-26 11:20:49 +08:00 |
|
|
5d368a689d
|
new FPCameraControl/LookAtCameraControl
|
2022-01-24 22:31:46 +08:00 |
|
|
b2e52cb9fe
|
supported newly trans for input event.
|
2022-01-24 19:36:54 +08:00 |
|
|
1d81121d30
|
used Vector3f instead Vector4f because noramlized(Vector3f) != normalized(Vector4f)
|
2022-01-18 12:10:02 +08:00 |
|
|
1b2a78dee2
|
tested EnvCubemap OK!
|
2022-01-11 12:35:31 +08:00 |
|
|
e679656604
|
added comments at CreateRenderableCube
|
2022-01-10 18:22:58 +08:00 |
|
|
e2af7fb15a
|
updated example
|
2022-01-07 21:16:44 +08:00 |
|
|
5d608624c0
|
fixed mipmaps autogen at Cubemap
|
2022-01-07 19:39:39 +08:00 |
|
|
2eef520786
|
added axis at Cubemap test,tested ok! that texture files had mipmaps...next step should test autogen mipmaps.
|
2022-01-07 17:14:34 +08:00 |
|
|
1d499ffd5b
|
added Cubemap support,but only test non-mipmaps texture.
|
2022-01-07 16:55:39 +08:00 |
|