21 Commits

Author SHA1 Message Date
a6b71a449e optimized name of values. 2023-02-23 13:25:05 +08:00
cce2cab12c renamed to PerMaterialInstance instead of PerMaterial 2023-02-23 12:31:42 +08:00
af4b9cd6d4 renamed to DescriptorSetType instead of DescriptorSetsType 2023-02-22 21:53:51 +08:00
b35ef27610 upgraded to newly DescriptorSetType 2023-02-22 21:50:18 +08:00
df8156cfe1 support new VILConfig 2023-02-21 18:36:42 +08:00
2fb443bcb4 updated codes to support newly CM??? modules. 2023-02-19 19:28:47 +08:00
b980457ba2 renamed DeviceBuffer/DeviceMemory instead of GPUBuffer/GPUMemory, 2022-10-14 17:52:35 +08:00
cd2f278e84 renamed to VertexInputLayout instead of VertexAttributeBinding 2022-10-11 19:16:06 +08:00
e381c3efeb renamed to render_obj from render_instance 2022-06-24 21:17:28 +08:00
d8d8d97abd renamed to Renderable from RenderableInstance, renamed to PrimitiveCreater from RenderableCreater 2022-06-24 21:06:38 +08:00
0fca6b8fc4 renamed to Primitive from Renderable 2022-06-24 17:51:05 +08:00
394bd4bc8d
Improved TextRender supports character limit customization. 2022-05-13 10:57:05 +08:00
07092da047 used newly GetColor3f/4f 2022-03-11 17:38:21 +08:00
1fc1db4376 renamed values' name 2022-02-22 20:53:39 +08:00
fe730defb7 auto clear chars from tile font. 2022-02-21 17:13:12 +08:00
33b8ce120e codes layout 2022-02-18 19:07:02 +08:00
693bc33720 used hgl_align2 function 2022-02-18 12:01:42 +08:00
1d457c5d58 splited function at TextRender 2022-02-17 20:02:59 +08:00
1ab3e5241f optimized TextRender 2022-02-17 11:02:55 +08:00
0f963fb74b optmized TextRender. 2022-02-17 10:48:12 +08:00
be2b3b7bcf added TextRender.cpp/.h 2022-02-16 23:26:50 +08:00