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ULRE
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4 Commits
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SHA1
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hyzboy
a9317bb7f7
add DrawIndirect and DrawIndexedIndirect functions in RenderCmdBuffer
2020-11-16 16:42:20 +08:00
hyzboy
722ab900d6
use RenderCmdBuffer instead RenderCommand,
...
use TextureCmdBuffer instead TextureCommand.
2020-11-09 15:37:00 +08:00
hyzboy
0ff43f8994
renamed a function, It from BeginRenderpass to BeginRenderPass
2020-10-30 18:59:58 +08:00
hyzboy
33330c6942
add VKCommandBufferRender.cpp
2020-10-28 19:49:57 +08:00