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ad7c652cd4
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added Interpolation at ShaderCreateInfo
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2023-05-19 22:21:49 +08:00 |
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46b6797bce
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added comments.
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2023-05-16 16:56:32 +08:00 |
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c8dbd40333
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removed VertexColor2D.h
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2023-05-16 15:27:51 +08:00 |
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35844d52bc
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finished Std2DMaterial and new VertexColor2D, and fixed first_triangle,second_triangle,third_triangle samples.
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2023-05-16 15:21:32 +08:00 |
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36d872359e
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updated README.md
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2023-05-16 02:33:19 +08:00 |
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8086fb76f1
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fixed a few compile error.
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2023-05-16 02:23:45 +08:00 |
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d660691cec
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added MFGetPosition.h
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2023-05-15 22:05:21 +08:00 |
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c5699fd1af
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1.splited CoordinateSystem.h, MaterialConfig.h,RenderTargetOutputConfig.h,Material2DConfig.h,StdMaterial.h/.cpp,UBOCommon.h,MFCommon.h
2.adjust namespace.
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2023-05-15 21:52:57 +08:00 |
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9316135942
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used simply VAT at ShaderCreateInfoVertex.h
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2023-05-13 14:59:46 +08:00 |
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8340209697
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renamed to JointID/JointWeight instead of BoneID/BoneWeight
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2023-05-13 03:14:38 +08:00 |
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aa217c6fc5
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added SortedSets<MaterialInstance *> at RenderNode.h/.cpp
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2023-05-12 21:37:28 +08:00 |
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d5b69fbe71
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removed mi_data from Material
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2023-05-12 21:36:52 +08:00 |
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58c62ddb59
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renamed two functions that are CreateArrayInUBO and CreateArrayInSSBO
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2023-05-12 21:36:17 +08:00 |
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7f3132236f
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improved MaterialCreateInfo::AddUBO
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2023-05-12 20:30:29 +08:00 |
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f8ff6d9cf0
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added SBS_MaterialInstance,GetMI at StdMaterial.h
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2023-05-12 20:29:27 +08:00 |
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8855f0b880
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renamed MaterialID to MaterialInstanceID
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2023-05-12 20:28:44 +08:00 |
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254264ac5e
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moved to .cpp about ChoosePhysicalDevice
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2023-05-12 00:32:12 +08:00 |
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9a24aa237d
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fixed TextureFormat example.
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2023-05-12 00:31:20 +08:00 |
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ff184ecd7a
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added many CreateRenderDevice
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2023-05-11 23:40:25 +08:00 |
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81ab733429
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added prefer colorspace
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2023-05-11 23:33:05 +08:00 |
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05885e443a
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added VulkanDeviceCreater::ChooseSurfaceFormat
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2023-05-11 21:56:07 +08:00 |
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71c543413a
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fix include
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2023-05-11 21:17:06 +08:00 |
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d6d2d337c9
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added VKDeviceCreater.h
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2023-05-11 21:14:35 +08:00 |
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4ef1283fce
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added uint8 IndexType
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2023-05-11 21:07:26 +08:00 |
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7c4a27771f
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created VulkanDeviceCreateInfo and added Swapchain prefer formats list.
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2023-05-11 00:56:26 +08:00 |
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a97440e1fc
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renamed to sc_fbo from render_frame
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2023-05-11 00:55:44 +08:00 |
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e1cfc1e5b8
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created a standalone VKPhysicalDeviceCapsOutput.cpp that from VKDeviceCreater.cpp
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2023-05-11 00:54:47 +08:00 |
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2c602e9045
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added comments.
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2023-05-10 21:58:36 +08:00 |
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f46b1382ee
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added line_rasterization in VKDevice.h/VKDeviceCreater.cpp
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2023-05-10 21:56:32 +08:00 |
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459fb3afc4
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added dynamic state check at VKDeviceCreater.cpp
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2023-05-10 21:48:26 +08:00 |
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27f33e07cb
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added "Vulkan hardware requirement" at GPUDevice class.
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2023-05-10 21:26:15 +08:00 |
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9c956e1c65
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1.added RenderTargetOutputConfig at MaterialCreateInfo.
2.added MaterialInstance's data at MaterialCreateInfo.
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2023-05-10 11:26:42 +08:00 |
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004504e027
|
added comments at VKDeviceMaterial.cpp
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2023-05-10 02:32:03 +08:00 |
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7c3d9ecf91
|
added MIData at Material
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2023-05-09 22:03:02 +08:00 |
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3f1b8be5d0
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added WIP at MaterialInstance
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2023-05-08 22:04:00 +08:00 |
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f3ab0a5608
|
added AddMaterialID and comments at ShaderCreateInfoVertex.h
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2023-05-08 18:24:34 +08:00 |
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8e64816af8
|
Merge branch 'new_RenderList' of https://github.com/hyzboy/ULRE into new_RenderList
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2023-05-08 18:19:15 +08:00 |
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5718b1795f
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supported material group at MaterialRenderList::Bind
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2023-05-08 18:18:34 +08:00 |
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c8cbf020eb
|
updated examples that are first_triangle.cpp and second_triangle.cpp
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2023-05-08 09:50:45 +08:00 |
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9535a4486e
|
removed old RenderList
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2023-05-07 01:07:26 +08:00 |
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9781e6a9b3
|
upgraded example/Vulkan/third_triangle.cpp
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2023-05-07 00:42:06 +08:00 |
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958183bb29
|
finished the branch,,,local to world in VertexInputStreaming.
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2023-05-06 22:19:50 +08:00 |
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abfc84feff
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fixed RenderList2D and third_triangle example.
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2023-05-06 19:30:08 +08:00 |
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12e64d7ce0
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added BindVBO and BindIBO functions at VKCommandBuffer.h/.cpp
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2023-05-06 19:29:38 +08:00 |
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34b7937ee2
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1.moved IndexBufferData to VK.h from VKPrimitive.h
2.renamed to GetIndexBufferData from GetIndexBuffer of Primitive
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2023-05-06 19:28:42 +08:00 |
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2336c7cdf1
|
optimized names and comment
|
2023-05-06 10:38:35 +08:00 |
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21201b1695
|
finished to stat render list,maked buffer list....next step to bind buffer.
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2023-05-05 21:12:53 +08:00 |
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2eac17ac61
|
removed VertexInputDataGroup, Renderable only have basic vertexinputdata
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2023-05-05 21:11:39 +08:00 |
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1e03e28f0b
|
updated codes of RenderNode2D/RenderList2D
|
2023-05-04 22:01:00 +08:00 |
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30c736b7c8
|
optimized VertexAttribData class
|
2023-05-04 19:35:09 +08:00 |
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