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792 Commits 24 Branches 0 Tags
Commit Graph

11 Commits

Author SHA1 Message Date
hyzboy
2c0164d952 add stride attribute in ShaderStage struct 2020-07-20 19:18:07 +08:00
hyzboy
2199b000fa VertexBufferBase rename to VertexAttribDataAccess 2020-07-16 20:36:54 +08:00
hyzboy
9999ff26c8 add "binding" in "struct ShaderStage" 2020-07-16 17:01:33 +08:00
hyzboy
b4dcd029f9 在ShaderStage结构中保存原始的数据基本类型与成份数量 2020-07-11 16:49:17 +08:00
hyzboy
967c66569b to advance ShaderResource/VKBuffer 2020-07-09 20:37:34 +08:00
hyzboy
e6aeff6b65 support "u8char" type 2020-07-07 19:16:23 +08:00
hyzboy
26a434e9fb example the first_triangle support ShaderResource 2020-06-10 17:11:24 +08:00
hyzboy
d94e6dee6c use ShaderResource instead ShaderParse 2020-06-09 19:40:08 +08:00
hyzboy
30b5639acc improvement the ShaderResource module 2020-06-09 14:05:20 +08:00
hyzboy
ca44bf2cf7 first version of ShaderResource 2020-06-08 19:12:29 +08:00
hyzboy
98cb564aa5 add ShaderResource.cpp/.h 2020-06-06 19:45:38 +08:00
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