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hyzboy/ULRE
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12 Commits

Author SHA1 Message Date
HuYingzhuo(hugo/hyzboy)
b35ef27610 upgraded to newly DescriptorSetType 2023-02-22 21:50:18 +08:00
hyzboy
f55186a9c8 将顶点输入流最终格式绑定放在MaterialInstance中,并改动相关类。 2021-11-29 20:12:10 +08:00
hyzboy
7d05d67cd2 redefined VAB = VertexAttributeBinding 2021-11-29 17:04:55 +08:00
hyzboy
af72c68ebe used VBO instead of VAB 2021-11-29 15:58:48 +08:00
hyzboy
99bfd4d257 splited DescriptorSetLayoutCreater. 2021-09-14 20:31:15 +08:00
hyzboy
e259b76653 new MaterialDescriptorSets 2021-09-13 20:39:25 +08:00
hyzboy
2b70ee07c8 renamed DescriptorSetsType to DescriptorSetType 2021-06-22 14:48:08 +08:00
hyzboy
cbbc0641ef moved GetBinding functions to ShaderModuleMap from Material. 2021-06-16 20:27:10 +08:00
hyzboy
3658171954 refactor and renamed MaterialInstance to MaterialParameters. 2021-06-16 11:43:19 +08:00
hyzboy
0f42ab3987 added g_desc_sets/ri_desc_sets, CreateMIDescriptorSets/GetGlobalDescriptorSets/GetRIDescriptorSets 2021-06-15 21:20:57 +08:00
hyzboy
7b7e702a16 add mtl_name at Material 2021-05-10 15:20:52 +08:00
hyzboy
6a678287d0 将VulkanRender代码移到SceneGraph中 2020-11-26 18:04:57 +08:00
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