98 Commits

Author SHA1 Message Date
4bb66d2746 added "wide_lines" requirment in CreateRenderDevice and VulkanAppFramework 2023-11-01 11:00:55 +08:00
240b6fb0e3 added UBO/SSBO/INBO debug output. 2023-10-13 10:42:21 +08:00
b781ff41a3
removed codes about VkDebugMaker 2023-10-13 02:01:57 +08:00
4ee6962d04
added lot of debug output based VkDebugUtils 2023-10-13 01:48:07 +08:00
8ba171efda
added debug name. 2023-10-12 05:55:39 +08:00
ae85d3fc66
removed ReverseDirection from CameraMouseControl 2023-10-12 01:39:47 +08:00
a5830e18cb added ReserveDirection 2023-10-11 19:38:12 +08:00
6f58475abd added SceneAppFramework, global_descriptor.Bind used auto-mode. 2023-10-11 18:49:29 +08:00
a1e7b105f7
added GetViewportInfo/Buffer in VulkanAppFramework.h 2023-10-05 00:48:38 +08:00
c9d6774bd3 added SetClearColor(COLOR::MozillaCharcoal) in VulkanApplicationFramework 2023-09-28 18:57:15 +08:00
45f50b3bc0 added GetPosition3DCamera/GetPosition3DL2WCamera and to support UBO Camera 2023-09-28 17:41:45 +08:00
c15fbf8252 texture_rect_array was run OK! 2023-09-25 21:49:35 +08:00
8bb742f3f4 OK???? 3rd_draw_triangle_use_RenderList run OK!. 2023-09-05 20:19:53 +08:00
ef84e5c699 renamed to RTSwapchain instead of SwapchainRenderTarget 2023-08-17 11:08:21 +08:00
7967150722 upgraded codes and then it can run. 2023-07-28 20:17:46 +08:00
1668a0c973 added InitLogger at VulkanAppFramework::Init 2023-06-01 14:46:21 +08:00
5521c53c94 to supported new version of GLSLCompiler.dll 2023-05-31 17:18:14 +08:00
35844d52bc finished Std2DMaterial and new VertexColor2D, and fixed first_triangle,second_triangle,third_triangle samples. 2023-05-16 15:21:32 +08:00
71c543413a fix include 2023-05-11 21:17:06 +08:00
8e64816af8 Merge branch 'new_RenderList' of https://github.com/hyzboy/ULRE into new_RenderList 2023-05-08 18:19:15 +08:00
c8cbf020eb updated examples that are first_triangle.cpp and second_triangle.cpp 2023-05-08 09:50:45 +08:00
9535a4486e
removed old RenderList 2023-05-07 01:07:26 +08:00
abfc84feff fixed RenderList2D and third_triangle example. 2023-05-06 19:30:08 +08:00
c232feb40a temporary to disable the RenderList and RenderNode 2023-04-28 11:10:50 +08:00
f280068d50 renamed to InlineDescriptor instead of GlobalDescriptor 2023-03-29 17:27:05 +08:00
3937206fcb upgraded DescriptorBinding 2023-03-27 10:22:55 +08:00
6c3e674d23 used DescriptorBinding in Global Binding 2023-03-25 23:12:08 +08:00
0457d28577 fixed lost of #include 2023-03-25 15:47:08 +08:00
ac42dcdb26 finished auto bound GlobalDescriptor 2023-03-22 15:58:59 +08:00
ee061e4a1a
Bind ViewportInfo to Global in VulkanAppFramework 2023-03-22 02:40:26 +08:00
d26cae0086 removed shadergen namespace 2023-03-21 18:05:48 +08:00
694add27ae first tested ok that AutoMaterial in first_triangle example. 2023-03-21 14:17:33 +08:00
84d0dc99c8 moved codes of about camera to CameraAppFramework. 2023-03-02 20:33:44 +08:00
b4dccf7814 use standalone DescriptorSetType,ShaderDescriptor,ShaderStage 2023-03-02 20:19:25 +08:00
af4b9cd6d4 renamed to DescriptorSetType instead of DescriptorSetsType 2023-02-22 21:53:51 +08:00
f990539633 supported half_float and 8bit unorm format at first_triangle example. 2023-02-21 18:35:08 +08:00
2fb443bcb4 updated codes to support newly CM??? modules. 2023-02-19 19:28:47 +08:00
b8a83a25eb use VKDescriptorSet instead of VKDescriptorSets 2023-02-13 11:50:55 +08:00
b980457ba2 renamed DeviceBuffer/DeviceMemory instead of GPUBuffer/GPUMemory, 2022-10-14 17:52:35 +08:00
d8d8d97abd renamed to Renderable from RenderableInstance, renamed to PrimitiveCreater from RenderableCreater 2022-06-24 21:06:38 +08:00
0fca6b8fc4 renamed to Primitive from Renderable 2022-06-24 17:51:05 +08:00
1e0e74da2f added InstanceTriangle example and few support. 2022-06-24 16:28:22 +08:00
057a6e2bd0 updated CameraControl's codes. 2022-03-11 19:13:20 +08:00
5b5ec1df7a added GPUDevice::WaitIdle function. 2022-03-11 18:27:04 +08:00
3c449df4ca deleted hgl_cpy(T *,T *) function. 2022-03-11 17:58:53 +08:00
057e18640c used Color4f instead of r,g,b,a at CommandBuffer::SetClearColor 2022-03-11 17:43:07 +08:00
07092da047 used newly GetColor3f/4f 2022-03-11 17:38:21 +08:00
885cd735cd optimized VulkanAppFramework and many examples that I moved Camera to VulkanApplicationFrame from CameraAppFramework 2022-03-09 20:55:09 +08:00
5e4b154bf4 updated codes of camera 2022-03-09 18:40:31 +08:00
9acfa5edd0 added RayPicking example 2022-02-10 18:56:00 +08:00