1819 Commits

Author SHA1 Message Date
bbf94767fe using IBAccess=IndexBufferAccess 2024-04-27 00:05:25 +08:00
6dba761a80 added VKPrimitiveData.h 2024-04-26 01:17:47 +08:00
5391f0f4aa Temporarily deactivate the WorldBoundingBox 2024-04-26 01:17:30 +08:00
a1bf9336a3 Added RenderCmdBuffer::Draw(const VertexInputData *) 2024-04-26 00:41:53 +08:00
9c6c37c07a renamed to IndexBufferAccess from IndexBufferData 2024-04-26 00:32:11 +08:00
3bbbe18c40 use VAB instead of VBO 2024-04-24 01:44:01 +08:00
d8140ae64e use VAB instead of VBO 2024-04-24 01:38:55 +08:00
acb69d3bf5 use VBOAccessData instead of PrimitiveVertexBuffer, use VBOAccessMap instead of PVBMap 2024-04-23 03:32:25 +08:00
f0c47cd4f1 renamed values. 2024-04-21 01:28:45 +08:00
0b1a0cadae newly PrimitiveCreater and InlineGeometry, test two samples are OK! 2024-04-19 00:41:26 +08:00
8633a18e01 supported uint8_index_type 2024-04-19 00:40:51 +08:00
2bc6246dc0 few codes of PrimitiveCreater, but can't run. 2024-04-18 01:37:59 +08:00
0a752446b0 simply feature copy/check 2024-04-18 01:09:29 +08:00
c32f56fbe2 improved VulkanDeviceCreater::RequirementCheck 2024-04-18 00:56:29 +08:00
b100b4b9cb added sampleRateShading/fillModeNonSolid in VulkanHardwareRequirement 2024-04-18 00:56:02 +08:00
d20e9cf1e3 improved features support/check. 2024-04-18 00:36:52 +08:00
621e056315 preparing to support uint8 index 2024-04-17 20:22:31 +08:00
4fc74d38ba prepare support VDM for PrimitiveCreater 2024-04-17 01:38:35 +08:00
f00cb0b815 split VertexDataManager.h/.cpp 2024-04-17 01:20:52 +08:00
e1d45a7c83 added few feature in future. 2024-04-16 23:34:17 +08:00
c5b8dbe8f6 match new function's name for VertexInputLayout 2024-04-04 01:57:51 +08:00
172ee7bb7b added comments 2024-04-03 19:26:22 +08:00
d41530dad3 renamed to VBO instead of VAD in PrimitiveCreater 2024-04-03 09:13:06 +08:00
6efb50c977 added comments and layout codes. 2024-04-03 00:14:09 +08:00
f4493b09e5 use GetVBOAccessData instead of GetVBO in Primitive. 2024-04-03 00:12:39 +08:00
af8f62ddb4 move the VBOAccessData to VKVertexAttribBuffer.h from VK.h 2024-04-03 00:12:03 +08:00
fff7fd3af0 renamed to VBOAccessData from Primitive::VBOData and then move to VK.h 2024-04-02 23:51:57 +08:00
2fdd7e7bd5 removed name and binding from PrimitiveCreater:: 2024-04-02 23:39:59 +08:00
4ebc8a3260 removed Primitive::GetBuffer(..) function. 2024-04-02 23:36:34 +08:00
5892b075c3 renamed to AcquirePVB from CreatePVB 2024-04-02 23:24:39 +08:00
07a478a2ac adjust position of include 2024-04-02 22:53:13 +08:00
8c51d3a52b [very strong] deleted class VertexAttribData 2024-04-02 22:51:14 +08:00
c1183d351d moved CreateVertexAttribData(...) to PrimitiveCreater.cpp from VertexAttribData.cpp and then delete VertexAttribData.cpp 2024-04-02 22:25:06 +08:00
d4c1dd312e renamed to "vad" from "data" in PrimitiveVertexBuffer 2024-04-02 22:19:02 +08:00
3c22b48f3c moved CreateVAD() to protected 2024-04-02 22:15:44 +08:00
02169963de improved PrimitiveCreater::CreateIBO.. functions for template 2024-04-02 21:34:49 +08:00
ac81e4f8f0 first version of VertexDataManager.h 2024-04-02 21:14:34 +08:00
1d3bec4098 added VertexDataManager::Init(...) function. 2024-04-02 19:41:47 +08:00
3252d1581c removed mtl value from PrimitiveCreater 2024-04-02 15:34:05 +08:00
01bf8b3dd2 updated VertexDataManager 2024-04-01 23:32:18 +08:00
1c03e838e5 layout codes. 2024-03-29 12:58:58 +08:00
0f38f94139 split to two class they are RenderL2WBuffer and RenderMIBuffer from RenderAssignBuffer, two sample program RUN OK! 2024-03-26 01:51:59 +08:00
0639440a13 fixed sample program. 2024-03-26 01:33:17 +08:00
8492b886c9 Layout codes 2024-03-26 01:22:58 +08:00
a60ffbb7da first step OK that it's to resumed to use L2W in VertexInputStream. 2024-03-26 01:20:20 +08:00
b48ef1ac30 use HGL_MATH_LIB instead of HGL_GLM_LIB 2024-03-25 22:55:04 +08:00
c363a6fa51 upgraded to 3.5 from 3.0 that it's cmake version minimum required. 2024-03-19 22:00:26 +08:00
c873271f6e little codes 2024-03-18 13:30:06 +08:00
68ff8a472c few of code, but can RUN. 2024-03-16 14:08:55 +08:00
60ba3e4df2 improved safe. 2024-03-16 00:41:20 +08:00