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ULRE
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5 Commits
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hyzboy
c2b7f196ed
全面使用MaterialInstance封装Material与DescriptorSets
2020-01-20 20:00:03 +08:00
hyzboy
e38d02f6e0
废除WorldMatrix中的vp_size
2019-07-17 12:01:20 +08:00
hyzboy
0c20f52eb8
world matrix增加viewport size
2019-07-17 04:49:49 +08:00
hyzboy
4412766ddf
已确认几个2D范例均可正常DEPTH TEST/WRITE,但在使用CAMERA后得出的无法写入DEPTH
2019-07-11 02:42:11 +08:00
hyzboy
c4c63a7add
SceneNode矩阵变换,以及使用PushConstants传递LocalToWorld绘制成功
2019-05-29 21:48:56 +08:00