2008 Commits

Author SHA1 Message Date
c8adc9af24 Moved render_cmd_buffer to SwapchainImage 2025-01-25 01:41:00 +08:00
79b0b2ef76 support Vulkan 1.4 caps 2025-01-25 01:40:08 +08:00
ab36f67412 Added DebugUtils::SetTexture() 2025-01-25 01:39:32 +08:00
487d3c4978 added WorkObject.h 2025-01-24 13:23:57 +08:00
0a2862a051 Added Begin in SwapchainModule::Use() 2025-01-19 23:22:26 +08:00
10fbcfef14 RenderFramework::RunFrame/Run 2025-01-19 19:42:38 +08:00
414142283b moved OnResize to GraphModule from RenderModule 2025-01-19 19:41:57 +08:00
96c3718b2a remove about swapchain from GPUDevice class. 2025-01-19 19:06:32 +08:00
014d783e73 [WIP,can't RUN] recreated TextureManager/RenderTargetManager/SwapchainModule 2025-01-19 18:13:06 +08:00
ff8222c256 moved device_render_pass to RenderFramework from GPUDevice. 2025-01-18 20:28:14 +08:00
911afc06f6 preparing newly GraphModule/RenderModule/RenderPassManager/RenderFramework 2025-01-16 02:10:03 +08:00
bd0a3d8be1 to support newly String<>/IDName/Compare 2025-01-15 02:42:04 +08:00
d810540b81 Merge branch 'devel_36_PickGizmo' of http://www.hyzgame.com:3000/hyzboy/ULRE into devel_36_PickGizmo 2024-11-21 01:30:50 +08:00
3259f1af4c use SortedSet instead of SortedSets 2024-11-21 01:30:42 +08:00
62d370e508 renamed to SortedSet from SortedSets 2024-11-18 13:19:11 +08:00
2c67990daa little and unimportant update 2024-10-13 00:15:45 +08:00
620d05c6ff added shadow attributes in StaticMesh 2024-10-10 01:59:24 +08:00
d1f1124302 updated SceneNodeAttributes.h 2024-10-10 01:59:05 +08:00
e9d5b369bf Added ShadowPolicy.h 2024-10-10 01:58:47 +08:00
71c0c7e627 Added SceneNodeAttributes.h 2024-10-10 01:23:12 +08:00
2f34d556e4 renamed to ChildNode instead of SubNode 2024-10-06 16:49:08 +08:00
b9fbab56f1 update codes for support new SceneNode 2024-10-06 14:51:38 +08:00
4614562929 optimized SceneNode class. 2024-10-06 02:30:59 +08:00
9450d92784 use Contains instead of IsMember/IsExist 2024-10-05 22:51:27 +08:00
d7f7a7d095 [WIP] preparing SceneManager 2024-09-06 01:04:28 +08:00
59fc27c864 layout codes of GizmoResource.hj 2024-09-02 23:07:20 +08:00
bbbd8b06c2 move the white_torus to GizmoRotate 2024-09-02 00:32:30 +08:00
efd9a447fb use TransformFaceToCamera in GizmoTest.cpp 2024-08-31 15:55:58 +08:00
5e8957b78b TransformFaceToCamera class is finished. 2024-08-31 15:46:11 +08:00
99264b5b0a Split SceneMatrix to standalone files 2024-08-31 00:10:57 +08:00
8ebbd674b2 Moved WorldPosition to SceneMatrix 2024-08-31 00:04:20 +08:00
72ceffeda2 Added UpdateMaterialInstance method. but no any test. 2024-08-30 03:36:01 +08:00
726a8ec635 use circle instead of Square in Gizmo3DMove 2024-08-30 01:29:20 +08:00
cf2efd69b9 Added CreateCircle2D/3D,CreateCircle3DByIndexTriangles functions. 2024-08-30 01:28:49 +08:00
e35abf0051 Added PrimitiveCreater::hasIndex() 2024-08-30 01:28:20 +08:00
e02aaf812d Renamed to Square from plane 2024-08-30 00:38:40 +08:00
ca6d99b6fb gizmo's scale/move/rotate to use same Value. 2024-08-30 00:30:06 +08:00
3f37fec8a8 use hgl_cmp<Matrix4f> instead of IsNearlyEqual 2024-08-29 20:25:57 +08:00
7dc4bb9d76 [BUG FIXED] Fix Bug that to use matrix2f storage local to world matrix. 2024-08-29 13:46:19 +08:00
3fc9971cf7 clear debug code. 2024-08-29 13:45:28 +08:00
442e52e17c [BUG] gizmoMove rootNote's ScaleMatrix's Z is non-work. 2024-08-29 13:37:13 +08:00
8245d83309 TEST CORRECT....WHY? 2024-08-29 13:07:02 +08:00
a9526ce956 Updated to support Newly SceneOrient,compiled all OK! but Non test..next step is test samples. 2024-08-27 01:27:53 +08:00
410b94a127 [WIP] improving SceneOrient 2024-08-25 04:03:57 +08:00
f4e16276ff [WIP] refresh scene orient 2024-08-24 03:08:14 +08:00
8880df8862 preparing Change to new Transform 2024-08-23 02:00:59 +08:00
0a5fb750fa create BillboardSceneNode, but isn't final design. 2024-08-08 01:43:20 +08:00
3589376b79 Layouted SceneOrient.h 2024-08-07 01:12:58 +08:00
9443dd5942 to support GLM_FORCE_AVX2 2024-08-05 01:25:49 +08:00
c0e4c7fe7e updated CMakeModule 2024-08-04 23:55:56 +08:00