|
c8f6017641
|
change function name to CreateColorFramebuffer and CreateDepthFramebuffer that is CreateFramebuffer
|
2020-10-15 17:32:26 +08:00 |
|
|
9cc92b5805
|
add CommandBuffer value at RenderTarget class.
|
2020-10-15 17:30:03 +08:00 |
|
|
490af01162
|
add clean&zero at PhysicalDevice::GetFormatProperties function
|
2020-10-15 17:29:32 +08:00 |
|
|
cf1f39fa3d
|
add TextureCreateInfo struct.
|
2020-10-15 17:25:22 +08:00 |
|
|
c38d293498
|
to improve VKCommandBuffer::BeginRenderPass function, use Framebuffer type instead RenderTarget.
|
2020-10-15 17:25:01 +08:00 |
|
|
2f98b1d08c
|
create a lot of GUI source code files.
|
2020-10-14 22:05:24 +08:00 |
|
|
111f1f8951
|
add gui/Layout.h Widget.h
|
2020-10-14 21:05:30 +08:00 |
|
|
94cd8e1d78
|
layout codes
|
2020-10-14 21:05:12 +08:00 |
|
|
113b6da33b
|
delete CreateImage serial functions for VKDevice class
|
2020-09-27 21:18:46 +08:00 |
|
|
cc7f462f85
|
use VKStruct.h/VKImageCreateInfo.h
|
2020-09-27 20:58:25 +08:00 |
|
|
884cc09259
|
moved relationship to RenderableInstance whose the Material and Renderable.
|
2020-09-21 19:05:25 +08:00 |
|
|
906662f12b
|
fix example programs.
|
2020-09-21 17:19:47 +08:00 |
|
|
35b522a992
|
rename from Set<> to Sets<>
|
2020-09-21 11:55:02 +08:00 |
|
|
6762fd06b7
|
upgrade example first_triangle
|
2020-09-20 03:59:42 +08:00 |
|
|
bb158d6105
|
rewrite PipelineData::InitVertexInputState
|
2020-09-20 03:15:50 +08:00 |
|
|
2b9152d602
|
optimized Material and ShaderModule,Pipeline,Database codes.
|
2020-09-19 23:49:32 +08:00 |
|
|
93c4e39b1a
|
delete RenderpassCreater class.
|
2020-09-19 16:43:23 +08:00 |
|
|
07894d73e4
|
upgrade VKPipeline.cpp/.h
|
2020-09-19 14:58:54 +08:00 |
|
|
b3b8de4adb
|
use VKPipelineData instead VKPipelineCreater
|
2020-09-18 20:44:11 +08:00 |
|
|
b42ad2d667
|
rename a value.
|
2020-09-18 17:24:28 +08:00 |
|
|
5df8466cc8
|
upgrade the PipelineCreater, it don't need use RenderTarge when construct.
|
2020-09-18 11:45:52 +08:00 |
|
|
37ffb5dc8c
|
support .material file
|
2020-09-17 21:49:23 +08:00 |
|
|
8f68b3935d
|
fix a little problem
|
2020-09-11 18:52:17 +08:00 |
|
|
3f6742f116
|
fix bugs in Clang
|
2020-09-11 17:11:32 +08:00 |
|
|
154ddd8c27
|
简写变量名称
|
2020-09-07 20:07:08 +08:00 |
|
|
cba14ff413
|
VertexAttrib 属性中的Vertex全部改名为Position
|
2020-09-05 18:56:49 +08:00 |
|
|
e7f0009908
|
upgrade ShaderModuleMap, auto detect kind of ShaderModule
|
2020-09-05 18:36:18 +08:00 |
|
|
5427d10e8d
|
support String
|
2020-09-05 17:54:21 +08:00 |
|
|
3fd9d1535d
|
use Prim instead macros.
use IndexType instead VkIndexType
|
2020-09-02 19:06:12 +08:00 |
|
|
1e6e0e305c
|
use ImageTiling instead VkImageTiling
|
2020-09-02 18:36:24 +08:00 |
|
|
66f761385e
|
use SharingMode instead VkSharingMode
|
2020-09-02 18:27:19 +08:00 |
|
|
79a7c158a8
|
rename from SceneDB to Database
|
2020-09-02 18:18:57 +08:00 |
|
|
8dbd0b3f2f
|
use VKDatabase instead SceneDB
|
2020-09-02 18:16:15 +08:00 |
|
|
b4ca17e44b
|
support new VertexAttribType instead spirv_cross::SPIRType::BaseType
|
2020-08-25 18:12:42 +08:00 |
|
|
54e5531fc4
|
support .shader file(version 1)
|
2020-08-23 19:43:50 +08:00 |
|
|
38a365306d
|
SceneDB add CreateMaterialInstance,CreateRenderable,CreateTextRenderable functions.
|
2020-08-08 22:54:09 +08:00 |
|
|
90314c4b97
|
finished first edition of the TextRenderable class.
|
2020-08-08 20:12:37 +08:00 |
|
|
a6f1657cac
|
add TextRenderable
|
2020-08-07 22:34:07 +08:00 |
|
|
d26b59cb1d
|
use VAB instead VertexAttribBuffer.
use VAD instead VertexAttribData.
|
2020-08-07 21:59:20 +08:00 |
|
|
1964e5da04
|
delete old codes.
|
2020-08-07 16:43:05 +08:00 |
|
|
a5ab2edf12
|
support compress texture file format.
|
2020-08-06 21:27:58 +08:00 |
|
|
324003ec6d
|
update TileFont
|
2020-08-04 18:28:34 +08:00 |
|
|
12aa57a0f0
|
1.add AddCJK(FontSource *) in FontSourceMulti
2.impl GetCharHeight() in FontSourceMulti
|
2020-08-04 18:26:27 +08:00 |
|
|
824c1b0fcd
|
finished draw text example,and tested ok.
|
2020-08-04 02:23:22 +08:00 |
|
|
cea2f8da9e
|
fix draw text example.
|
2020-08-04 01:27:35 +08:00 |
|
|
2ae2228546
|
first finished TileFont and test program.
|
2020-08-03 21:22:02 +08:00 |
|
|
8305602995
|
add TileUVFloatList/TileUVFloatMap in TileData.h
|
2020-08-03 21:21:35 +08:00 |
|
|
bb1484ae98
|
split CharAttributes from CharLayoutAttributes. use in all FontSource
|
2020-08-03 17:51:24 +08:00 |
|
|
cbd3598ebb
|
first finished TileFont::Registry/Unregistry functions. but it not test.
|
2020-08-01 19:38:43 +08:00 |
|
|
18b00d40fe
|
update TileFont codes
|
2020-07-31 22:21:44 +08:00 |
|