17 Commits

Author SHA1 Message Date
d98df3ee9c added DebugUtils/DebugMaker test 2022-09-26 16:11:42 +08:00
d8d8d97abd renamed to Renderable from RenderableInstance, renamed to PrimitiveCreater from RenderableCreater 2022-06-24 21:06:38 +08:00
0fca6b8fc4 renamed to Primitive from Renderable 2022-06-24 17:51:05 +08:00
fe730defb7 auto clear chars from tile font. 2022-02-21 17:13:12 +08:00
1d499ffd5b added Cubemap support,but only test non-mipmaps texture. 2022-01-07 16:55:39 +08:00
b95bc28f72 function renamed from CreateTextureFromFile to CreateTexture2DFromFile 2021-12-14 15:34:21 +08:00
e7ad21c82e used VABConfigInfo at CreateMaterialInstance of TextRenderable 2021-11-30 15:01:55 +08:00
af72c68ebe used VBO instead of VAB 2021-11-29 15:58:48 +08:00
b5d344f3a9 added newly CreateSampler(Texture *) function at GPUDevice/RenderResource 2021-11-22 14:06:04 +08:00
99bfd4d257 splited DescriptorSetLayoutCreater. 2021-09-14 20:31:15 +08:00
53c58a885e new MaterialInstance 2021-06-16 20:29:25 +08:00
3658171954 refactor and renamed MaterialInstance to MaterialParameters. 2021-06-16 11:43:19 +08:00
bc8848afa6 renamed MaterialInstance to MaterialParameters. 2021-06-16 10:41:04 +08:00
015a4d0b8e (WIP) renamed a few values, new SceneTreeToRenderList 2021-05-11 20:45:00 +08:00
63c6aee8e6 deleted dynamic param at GPUBuffer... 2020-12-10 14:52:58 +08:00
24d52b85e5 add Dynamic GPUBuffer support. 2020-11-30 14:00:57 +08:00
6a678287d0 将VulkanRender代码移到SceneGraph中 2020-11-26 18:04:57 +08:00