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cfda1fceb2
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ComponentManager增加自动释放功能
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2025-06-15 00:49:23 +08:00 |
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92f612f675
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改进Component/Manager设计,在WorkObject封装Component相关模板函数,以减化使用部分。当前版本可运行,下一版迁移旧的Renderable渲染到StaticMeshComponent.
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2025-06-14 18:47:54 +08:00 |
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edaf5aa3ca
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尝试制作StaticMeshComponent
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2025-06-14 04:13:49 +08:00 |
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aed57437f9
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List模板改名为ArrayList
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2025-04-23 00:27:43 +08:00 |
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0e6546b514
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实现一些Component/ComponentManager定义StaticHashCode/GetHashCode()...RegistryComponentManager/GetComponentManager()
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2025-04-03 01:35:39 +08:00 |
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ee5d633596
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增加ComponentManager::GetComponents(..SceneNode)
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2025-03-25 01:17:18 +08:00 |
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