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dcda5b0fac
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the change don't have any effect.
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2021-09-28 20:26:36 +08:00 |
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7ba2d0cf6f
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renamed type DescriptorSetType to DescriptorSetsType
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2021-09-27 21:20:22 +08:00 |
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e56730ec87
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fixed DeferredModel sample, but light error.
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2021-09-27 21:11:25 +08:00 |
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6b6866db97
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run example/Vulkan/Geometry3D OK!
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2021-09-26 20:55:18 +08:00 |
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1e81a9f4c4
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fixed InlineGeometryScene example.
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2021-09-22 18:36:54 +08:00 |
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903f9081eb
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renamed VAF to VF, FMT to PF
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2021-06-24 19:25:43 +08:00 |
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c3e9015d95
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finished dynamic UBO for RenderList,,,but rendering breakout error.
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2021-06-22 21:33:47 +08:00 |
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bc8848afa6
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renamed MaterialInstance to MaterialParameters.
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2021-06-16 10:41:04 +08:00 |
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d1f6f04407
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renamed GetCameraMatrixBuffer to GetCameraInfoBuffer
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2021-05-25 11:48:20 +08:00 |
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e1aaaa0b31
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add VKMemoryAllocator
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2021-03-25 20:00:19 +08:00 |
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ee35354d43
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renamed the name from "WorldMatrix" to "CameraMatrix"
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2021-01-25 12:03:17 +08:00 |
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d674741979
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add space file
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2020-11-09 19:00:58 +08:00 |
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722ab900d6
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use RenderCmdBuffer instead RenderCommand,
use TextureCmdBuffer instead TextureCommand.
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2020-11-09 15:37:00 +08:00 |
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0ff43f8994
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renamed a function, It from BeginRenderpass to BeginRenderPass
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2020-10-30 18:59:58 +08:00 |
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12b66c3e64
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fix chaos of Layer and extension
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2020-10-28 17:28:07 +08:00 |
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2e05e06b3f
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split RenderCommand/TextureCommand from GPUCmdBuffer
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2020-10-28 12:30:44 +08:00 |
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672a14e656
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1.removed command_buffer from RenderTarget
2.created and used RenderbufferInfo
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2020-10-27 22:43:24 +08:00 |
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d0fd9af309
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add CreatePipeline functions at RenderTarget,remove other they at other places.
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2020-10-27 18:11:39 +08:00 |
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341acc92e1
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use RGB565+RG8 GBuffer format.
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2020-10-27 14:29:26 +08:00 |
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613be62b73
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use RG8 format Normal in GBuffer
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2020-10-27 11:22:04 +08:00 |
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5722e62605
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延迟渲染最终世界坐标改用深度逆推
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2020-10-26 22:57:29 +08:00 |
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0ecd947f8a
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add gui examples.
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2020-10-26 21:51:51 +08:00 |
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744c3a1963
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little change
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2020-10-26 15:45:03 +08:00 |
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d38739397e
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1.set uv_scale of TorusCreateInfo
2.use repeat texture warp
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2020-10-22 21:24:17 +08:00 |
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71407aecad
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fix memory leak
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2020-10-22 19:37:28 +08:00 |
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cb4669d37c
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deferred render example can run.
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2020-10-22 18:57:02 +08:00 |
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c8955b6f35
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remove vulkan namespace
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2020-10-21 12:47:06 +08:00 |
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0e56a6b00c
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a lot of rename
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2020-10-21 12:39:22 +08:00 |
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a20afeba9e
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a lot of rename
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2020-10-21 12:09:15 +08:00 |
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917424e784
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move VK source files to up-level folder
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2020-10-21 11:43:18 +08:00 |
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5972d075b3
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update examples codes.
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2020-10-19 22:26:42 +08:00 |
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7998fa6e41
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OffscreenRender example,but it doesn't run.
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2020-10-17 22:13:08 +08:00 |
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1e0676c6c7
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to improve create program, that are RenderPass and Framebuffer
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2020-10-15 22:13:15 +08:00 |
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b9249d960c
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Split vulkan::Device::CreateAttachmentDescription to a new function.
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2020-01-21 16:23:01 +08:00 |
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9d92ebb8da
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update 2 examples
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2020-01-21 10:48:25 +08:00 |
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c2b7f196ed
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全面使用MaterialInstance封装Material与DescriptorSets
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2020-01-20 20:00:03 +08:00 |
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834cb48fa9
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support B10GR11UF format texture files.
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2019-12-04 21:05:09 +08:00 |
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97a80cf843
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add new test source(don't use)
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2019-12-02 22:14:00 +08:00 |
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