15 Commits

Author SHA1 Message Date
34b7937ee2 1.moved IndexBufferData to VK.h from VKPrimitive.h
2.renamed to GetIndexBufferData from GetIndexBuffer of Primitive
2023-05-06 19:28:42 +08:00
2eac17ac61 removed VertexInputDataGroup, Renderable only have basic vertexinputdata 2023-05-05 21:11:39 +08:00
7031270476 VKRenderable and CommandBufferRender supported newly VertexInputLayout 2023-05-04 19:11:18 +08:00
b9bd4f6c4b renamed a value. 2023-05-02 18:56:55 +08:00
db0a8ee256 Created VertexInputData at VKRenderable.h 2023-04-28 11:09:22 +08:00
b4dccf7814 use standalone DescriptorSetType,ShaderDescriptor,ShaderStage 2023-03-02 20:19:25 +08:00
2fb443bcb4 updated codes to support newly CM??? modules. 2023-02-19 19:28:47 +08:00
cd2f278e84 renamed to VertexInputLayout instead of VertexAttributeBinding 2022-10-11 19:16:06 +08:00
d8d8d97abd renamed to Renderable from RenderableInstance, renamed to PrimitiveCreater from RenderableCreater 2022-06-24 21:06:38 +08:00
0fca6b8fc4 renamed to Primitive from Renderable 2022-06-24 17:51:05 +08:00
f55186a9c8 将顶点输入流最终格式绑定放在MaterialInstance中,并改动相关类。 2021-11-29 20:12:10 +08:00
af72c68ebe used VBO instead of VAB 2021-11-29 15:58:48 +08:00
b0ec12112f add comments 2021-04-30 18:56:20 +08:00
a4cfcb327a 改名防止冲突 2020-11-30 15:40:26 +08:00
6a678287d0 将VulkanRender代码移到SceneGraph中 2020-11-26 18:04:57 +08:00