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373 Commits 24 Branches 0 Tags
Commit Graph

9 Commits

Author SHA1 Message Date
hyzboy
9bf934ed5c 增加3D shader 2019-05-28 20:12:55 +08:00
hyzboy
c6700d60a7 1.VertexBuffer类增加GetBoundingBox/GetAABB成员函数
2.VKRenderableInstance改为RenderableNode,并从SceneNode派生
3.改造SceneNode结构
4.改造RenderList
2019-05-25 14:52:24 +08:00
hyzboy
194adddb49 增加RenderList代码 2019-05-24 21:43:59 +08:00
hyzboy
220a6798d2 DescriptorSets多次update合并为一次 2019-05-21 12:02:57 +08:00
hyzboy
0879f7fad3 增加Device::CreateSampler 2019-05-18 16:10:42 +08:00
hyzboy
f5d86f6c32 初步增加texture定义,未测试 2019-05-18 15:41:49 +08:00
hyzboy
d2cad7bf2f 将CreateRenderDevice转移到Window类中,并记录device,以方便在RESIZE等时重建SwapChain 2019-05-07 12:46:25 +08:00
HuYingzhuo
b87af86b4c 排版,删除行尾空格以及所有TAB转空格 2019-05-05 14:22:58 +08:00
HuYingzhuo
a51f3cffd8 增加完整的平台和底层支持,删除旧的OpenGL代码 2019-04-30 16:42:59 +08:00
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