1168 Commits

Author SHA1 Message Date
c355f96f9b little codes 2024-03-06 13:54:05 +08:00
dc3d7b7792
removed BindingMapping 2024-03-06 00:29:17 +08:00
5f1c60a24a
Improved VKDescriptorBindingManage 2024-03-06 00:26:23 +08:00
ff6a644e8f added BlinnPhong.h 2024-03-04 13:13:33 +08:00
6a7f8e7754 fixed access method 2024-02-03 19:53:19 +08:00
1dbf8ae5c7
renamed values. 2023-12-24 01:35:30 +08:00
775e031422
added VK_LAYER_AMD_switchable_graphics in VKInstance.h/VKProperties.cpp 2023-12-05 02:07:25 +08:00
d5eeb081e1 removed codes about RenderCmdBuffer::SetLineWidth 2023-11-01 18:36:20 +08:00
625a7387ae adjusted VulkanHardwareRequirement order in CreateRenderDevice functions. 2023-11-01 10:59:51 +08:00
c4deceebd9 first step for BlinnPhongPureColor 2023-10-31 17:59:12 +08:00
4ed0e281b2 first run MetricCellsGrid OK! 2023-10-13 19:22:11 +08:00
7788459109 improved and fixed CreatePlane 2023-10-13 19:21:04 +08:00
a58589f01f moved AddBuffer to .h for RenderResource 2023-10-13 10:47:42 +08:00
240b6fb0e3 added UBO/SSBO/INBO debug output. 2023-10-13 10:42:21 +08:00
b72a924853 Merge branch 'devel_27_Default3DMaterial' of http://www.hyzgame.com:3000/hyzboy/ULRE into devel_27_Default3DMaterial 2023-10-13 09:55:20 +08:00
b781ff41a3
removed codes about VkDebugMaker 2023-10-13 02:01:57 +08:00
4ee6962d04
added lot of debug output based VkDebugUtils 2023-10-13 01:48:07 +08:00
6b13c159d8 added comp operator in MaterialConfig 2023-10-12 14:59:39 +08:00
8ba171efda
added debug name. 2023-10-12 05:55:39 +08:00
317635877b
optimized MaterialRenderList, removed last_vil(pipeline already include vil), don't create assign_buffer if material don't include assign 2023-10-12 02:24:58 +08:00
255c7859f1
optimized DescriptorSets::Update 2023-10-12 01:40:59 +08:00
ae88a65315 added newly CreateMaterialInstance that include MIData 2023-10-11 19:14:24 +08:00
c99934fdf9 added RenderResource::LoadMaterial functions, it can't easy CreateMaterial from file. 2023-10-11 19:02:17 +08:00
6f58475abd added SceneAppFramework, global_descriptor.Bind used auto-mode. 2023-10-11 18:49:29 +08:00
8a5711154f finished StdMaterialLoader, test all examples ok. 2023-10-10 14:49:33 +08:00
bead8128b7 test ok that LoadPureColor2D material from file. 2023-10-10 10:57:29 +08:00
7ca81f38e8
Std2DMaterialLoader start ok,,but don't support Sampler2D in material file... 2023-10-10 02:48:02 +08:00
018a72c09a
created MaterialFileData and all material's data in the struct. 2023-10-10 00:24:41 +08:00
9a5cead33e moved Create to StdMaterial from Std2DMaterial and Std3DMaterial 2023-10-09 20:56:25 +08:00
3a3f9d10b7
Parse MaterialInstance filed in MaterialFileLoader.cpp 2023-10-09 01:12:27 +08:00
b262fdc645 added MaterialFileLoader.cpp 2023-10-08 20:00:46 +08:00
0524c51feb Set Base-class StdMaterial to Std2DMaterial/Std3DMaterial 2023-10-08 10:04:58 +08:00
1d866abb48
use List<const char *> instead of AnsiStringList in ShaderCreateInfo::function_list 2023-10-07 23:35:22 +08:00
ece7912f3c
removed ShaderCreateInfoFragment::UseDefaultMain 2023-10-07 23:34:36 +08:00
4ef37a430e move Material2DCreateConfig/Material3DCreateConfig 2023-10-07 20:59:44 +08:00
86123827cb moved glsl to standalone .glsl file. 2023-10-07 17:02:00 +08:00
19df201ab5 Added ShaderStage macro in ShaderGen 2023-10-07 16:14:34 +08:00
10d4f2f04a
fixed RayPicking.cpp, it can RUN ok! 2023-10-05 00:50:31 +08:00
67cf89fef1
improved RenderablePrimitiveCreater 2023-10-05 00:48:00 +08:00
e95cbb28a4
improved PlaneGrid 2023-09-29 02:59:10 +08:00
78946994bb Added VertexLum3D material, test PlaneGrid3D OK! 2023-09-28 18:13:51 +08:00
1a63fa8c76 renamed a func in VertexAttribDataAccess1 2023-09-28 18:12:43 +08:00
db766f33ac fixed PlaneGrid3D example, it RUN OK!!! 2023-09-28 17:44:47 +08:00
45f50b3bc0 added GetPosition3DCamera/GetPosition3DL2WCamera and to support UBO Camera 2023-09-28 17:41:45 +08:00
dbea7764fb added GetPosition3D in Std3DMaterial 2023-09-28 15:03:34 +08:00
6c7f9ea9d1 perpare it for VertexColor3D material. 2023-09-27 20:31:46 +08:00
922fc2661b added primitive in Material2DCreateConfig 2023-09-26 21:49:37 +08:00
e9a8e5bbf2 updated texture_quad.cpp 2023-09-26 21:16:00 +08:00
bba00534ba removed DescriptorSetType::MaterialInstance 2023-09-26 14:50:38 +08:00
c15fbf8252 texture_rect_array was run OK! 2023-09-25 21:49:35 +08:00