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ULRE
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6 Commits
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hyzboy
d4bee40b78
update use pbr material in LoadStaticMesh
2020-06-20 16:51:13 +08:00
hyzboy
0d6f7758ec
add color support in CreateRenderableBoundingBox()
2020-06-20 15:43:38 +08:00
hyzboy
ccec02c58b
change names of shaders
2020-06-20 15:25:57 +08:00
hyzboy
70c7679690
update the LoadStaticMesh
2020-06-20 14:49:44 +08:00
hyzboy
9d68108f0d
改进渲染范例,以适应新数据。但显示不出来,待查证
2020-06-20 02:27:48 +08:00
hyzboy
858a7e26ab
add example program LoadStaticMesh
2020-06-19 22:07:14 +08:00