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hyzboy/ULRE
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2,108 Commits 24 Branches 0 Tags
Commit Graph

9 Commits

Author SHA1 Message Date
hyzboy
e778f64f00 renamed to CreateMesh from CreateRenderable 2025-05-18 02:19:14 +08:00
hyzboy
014fce2c8e renamed Renderable to Mesh 2025-05-18 02:03:16 +08:00
hyzboy
0e789b6f47 各种类名结构名优化,不再使用GPU开头 2025-05-17 20:26:36 +08:00
hyzboy
2b251f06d4 Prim改名为PrimitiveType,ParsePrimName改名为ParsePrimitiveType 2025-05-04 23:36:28 +08:00
hyzboy
b9fbab56f1 update codes for support new SceneNode 2024-10-06 14:51:38 +08:00
hyzboy
fdf073376c fixed BillboardTest.cpp, test run ok! 2024-07-24 23:15:16 +08:00
hyzboy
09e9e71d59 adjust & layout codes. 2024-06-24 22:30:34 +08:00
hyzboy
90a4f1d49f finished BillboardFixedSize. next step is use ShaderVariable 2024-06-18 13:08:59 +08:00
hyzboy
150b27c6e6 updated Billboard,and added FixedSize billboard 2024-06-16 23:49:23 +08:00
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